PySide6 Blueprints

PySide6 Blueprints

Uros Calakovic
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Table of Contents

PySide6 Blueprints

  • 1. Getting Started
    • 1.1 Installation
    • 1.2 Qt Widgets
    • 1.3 Hello World
    • 1.4 Hello World Again
  • 2. Signals & Slots
    • 2.1 Basic Signals & Slots Mechanism
    • 2.2 Using Python Lambda Functions
  • 3. Qt Widgets Layouts
    • 3.1 Laying out Widgets Vertically - QVBoxLayout
    • 3.2 Horizontal Layout - QHBoxLayout
    • 3.3 Grid Layout - QGridLayout
    • 3.4 Form Layout - QFormLayout
  • 4. Display Widgets
    • 4.1 Displaying Text with QLabel
    • 4.2 Displaying Images with Qlabel
    • 4.3 Displaying LCD-like Numbers with QLCDNumber
  • 5. Qt Widgets Buttons
    • 5.1 QPushButton
    • 5.2 QCheckBox
    • 5.3 QRadioButton
  • 6. Numeric Widgets
    • 6.1 QSpinBox
    • 6.2 QDoubleSpinBox
    • 6.3 QSlider
    • 6.4 QDial
  • 7. Text Widgets
    • 7.1 QLineEdit
    • 7.2 QTextEdit
    • 7.3 QPlainTextEdit
  • 8. List Widgets
    • 8.1 QComboBox
    • 8.2 QListWidget
    • 8.3 QListView
  • 9. Table Widgets
    • 9.1 QTableWidget
    • 9.2 QTableView
  • 10. Tree Widgets
  • 11. Containers
    • 11.1 QGroupBox
    • 11.2 QScrollArea
    • 11.3 QToolBox
    • 11.4 QTabWidget
    • 11.5 QSplitter
  • 12. Building Complex UIs with QMainWindow
    • 12.1 Setting Up the Central Widget
    • 12.2 Adding a Status Bar
    • 12.3 Creating Menus and Actions
    • 12.4 Adding Toolbars
    • 12.5 Using Dock Widgets
    • 12.6 Completing the Editor
  • 13. Dialogs
    • 13.1 Standard Message Dialogs with QMessageBox
    • 13.2 Input Dialogs with QInputDialog
    • 13.3 File Dialogs with QFileDialog
    • 13.4 Color Selection with QColorDialog
    • 13.5 Font Selection with QFontDialog
    • 13.6 Creating Custom Dialogs by Subclassing QDialog
  • 14. Complex Widgets
  • 15. Further Topics
  • 16. Further Topics
  • 17. Object Trees and Ownership
    • 17.1 Parent-Child Relationships
    • 17.2 Reparenting Qt Objects
    • 17.3 Finding Qt Object Children
    • 17.4 Manual Ownership Transfer
  • 18. More Signals & Slots
    • 18.1 A Common Pitfall
    • 18.2 Custom Signals
    • 18.3 Signal Blocking
    • 18.4 Connection Objects
    • 18.5 Connecting Multiple Slots with a Signal
    • 18.6 Disconnecting
  • 19. Events
    • 19.1 Event Handlers
    • 19.2 Object Event Filters
    • 19.3 Application-Wide Event Filters
    • 19.4 Event Propagation
    • 19.5 Custom Events
  • 20. Timers
    • 20.1 Single-Shot
    • 20.2 Starting and Stopping a Timer
    • 20.3 Adjusting a Timer Interval
    • 20.4 Countdown Timer
    • 20.5 Stopwatch
  • 21. Properties
  • 22. Model-View Programming with QAbstractListModel
    • 22.1 Read-only List Model
    • 22.2 Editable List Model
    • 22.3 Editable List Model with Data-Widget Mapping
    • 22.4 Resizable List Model
  • 23. Model-View Programming with QAbstractTableModel
    • 23.1 Basic Read-Only Table Model
    • 23.2 Making the Table Model Editable
    • 23.3 Using Data Widget Mapper with Table Models
    • 23.4 Resizable Table Model
  • 24. Model-View Programming with QAbstractItemModel
  • 25. Model-View Programming - Delegates
  • 26. Model-View Programming - Sorting, Filtering and Selection
  • 27. Multithreading - moveToThread
    • 27.1 Blocking the Qt GUI: How Not to Do It
    • 27.2 A Minimal Working Example
    • 27.3 Walking the Filesystem
    • 27.4 Reusing the QThread object
    • 27.5 Walking the Filesystem reusing the QThread Object
    • 27.6 Signals and Slots Across Threads
  • 28. Using a QThread subclass
    • 28.1 A Minimal Example
    • 28.2 Walking the Filesystem
  • 29. Multithreading with QThreadPool and QRunnable
    • 29.1 A Minimal Example
    • 29.2 Walking the Filesystem
  • 30. Thread Synchronization
    • 30.1 Race Condition Demo
    • 30.2 Queued Signal-Slot Connection
    • 30.3 QMutex
    • 30.4 QMutexLocker
    • 30.5 QSemaphore
    • 30.6 QSemaphoreReleaser
    • 30.7 QWaitCondition
  • 31 More Timers
  • 32. Signals & Slots Connection Types
    • 32.1 Direct Connection
    • 32.2 Queued Connection
    • 32.3 Blocking Queued Connection
  • 33. Databases
  • 34. Processes
  • 35. State Machines
PySide6 Blueprints/overview

PySide6 Blueprints

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PySide6 Blueprints: Practical step-by-step guides to building cross-platform Python GUI apps with Qt6. Master widgets, signals/slots, model-view programming, multithreading & more.

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PySide6 Blueprints35 chapters

Begin ›
  1. 1. Getting Started

  2. 2. Signals & Slots

  3. 3. Qt Widgets Layouts

  4. 4. Display Widgets

  5. 5. Qt Widgets Buttons

  6. 6. Numeric Widgets

  7. 7. Text Widgets

  8. 8. List Widgets

  9. 9. Table Widgets

  10. 10. Tree Widgets

  11. 11. Containers

  12. 12. Building Complex UIs with QMainWindow

  13. 13. Dialogs

  14. 14. Complex Widgets

  15. 15. Further Topics

  16. 16. Further Topics

  17. 17. Object Trees and Ownership

  18. 18. More Signals & Slots

  19. 19. Events

  20. 20. Timers

  21. 21. Properties

  22. 22. Model-View Programming with QAbstractListModel

  23. 23. Model-View Programming with QAbstractTableModel

  24. 24. Model-View Programming with QAbstractItemModel

  25. 25. Model-View Programming - Delegates

  26. 26. Model-View Programming - Sorting, Filtering and Selection

  27. 27. Multithreading - moveToThread

  28. 28. Using a QThread subclass

  29. 29. Multithreading with QThreadPool and QRunnable

  30. 30. Thread Synchronization

  31. 31 More Timers

  32. 32. Signals & Slots Connection Types

  33. 33. Databases

  34. 34. Processes

  35. 35. State Machines