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Category: "Software"

Software

  1. How to Do What You Love & Earn What You’re Worth as a Programmer
    No Description Available
  2. Kanban for skeptics
    Kanban for skeptics
    Clear answers to Kanban in software development
    Nick Oostvogels
    No Description Available
  3. The Retrospective Handbook
    The Retrospective Handbook
    A guide for agile teams
    Patrick Kua

    Unlock the untapped potential in your retrospectives. Discover the small changes that make big differences, drawn from almost 10 years of practical experience running retrospectives.

  4. Programming for Kids
    Programming for Kids
    Learn Programming by Following Along in Ruby on a Mac
    Peter Armstrong

    This book teaches kids between 10 and 14 years old the basics of programming. You need a Mac computer to follow along with the examples. The examples use Terminal, nano, Ruby and irb. (Yes, I'm serious!) (Leanpub authors: The GitHub repository for this book is here, as an example!)

  5. Getting Started with Kanban
    Getting Started with Kanban
    Get started with the Kanban Method in 30 minutes
    Paul Klipp
    No Description Available
  6. Holy Land Kanban
    Holy Land Kanban
    Real-world agility from the frontiers of using flow distilled into evergreen Kanban wisdom
    Yuval Yeret

    In the mid-2010s, I watched teams drown under unrelenting backlogs, firefighting at every turn, and ceremonies that solved nothing. Holy Land Kanban tells the true story of how we sketched our first Kanban board in Israel—and discovered an alternative to “Agile By the Book.” In these pages you’ll learn how to:Make work visible, so no task lurks in shadowLimit WIP, freeing teams to finish rather than fragmentPull delivery, letting demand guide flow instead of pushing chaosEstablish feedback rhythms that drive real learningEvolve your system one experiment at a timeWhether you’re piloting dozens of AI projects, grappling with product-ops complexity, or simply seeking speed without spin, these timeless Kanban patterns will help you regain clarity, calm, and traction—today and for years to come.

  7. The Survival Guide for Brand New ScrumMasters

    Perhaps you've been a team manager, project manager, or possibly a business analyst. You may be a tester or even a software developer. Maybe you've been through a good number of projects and have experienced the highs of success and fallen in a few potholes along the way. Well, your team or organization has decided that they want to "go Agile" and you've been volun-told to be the ScrumMaster. Congratulations! You've had a few days of training, but now what?

  8. Go, The Standard Library
    Go, The Standard Library
    Real Code. Real Productivity. Master The Go Standard Library
    Daniel Huckstep

    Reach for your language and standard library instead of reaching for external code. Get the most out of your Go distribution and leverage the amazing standard library to solve your programming problems.

  9. Who is agile? Volume 1
    Who is agile? Volume 1
    A book of personal reflections on journeys where people stumbled on agile.
    YvesHanoulle, Andrea Chiou, Marcin Floryan, Peter Doomen, Guy Nachimson, and Amber Ankerholz
    No Description Available
  10. The Software Minefield
    The Software Minefield
    A Test Sheep's Guide
    Mike Talks
    No Description Available
  11. HEPC
    HEPC
    Why and how to build a Home Entertainment Personal Computer
    Sandeep Giri
    No Description Available
  12. Fifty Enterprise Architect Tricks
    Fifty Enterprise Architect Tricks
    Retired - successor: https://leanpub.com/TonsOfTips4EA
    Peter Doomen

    Successor: https://leanpub.com/TonsOfTips4EA

  13. A3 Problem Solving: Applying Lean Thinking

    This ebook on A3 Problem Solving is meant to demystify some of what people know and hear about A3s

  14. There's Always a Duck
    There's Always a Duck
    A collection of essays about people, culture, and teams
    Elisabeth Hendrickson

    A curated collection of my essays about cultures, people, and teams from my blog. Discover how something as simple as coffee can demonstrate how "normal" is inherently context-dependent, what ducks can teach us about translation, and why a sales person told me that he wouldn't use his company's software either. [See note about pricing, below.]

  15. The Leprechauns of Software Engineering
    The Leprechauns of Software Engineering
    How folklore turns into fact and what to do about it
    Laurent Bossavit
    No Description Available