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  1. Un librito sobre NPM
    Un librito sobre NPM
    La Herramienta principal de Node.js para JavaScript en el desarrollo web.
    Jonathan "JonLem" Lemos

    NPM es la herramienta que viene de la mano con NODE.JS para la gestión de paquetes de JavaScript que estarán enfocados en el desarrollo de cualquier aplicación web de lado del Back-End escrita en JavaScript. Dominar su uso nos hará mejores desarrolladores gracias a las opciones que el mismo nos brinda.

  2. Making Memory Matching Browser Games
    Making Memory Matching Browser Games
    Creating "Concentration" Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a mega-chapter from the Phaser Game Starter Kit Collection with 5 game examples - that's less than $2 per game! This chapter leads you through Memory Matching game development in both v3.16+ and v2.x.x APIs. It's perfect for novices, experienced web developers, and just anyone wanting to start their own Game Studio.

  3. ASP.NET Core Blazor 3.1/3.2: Blazor Server und Blazor WebAssembly
    ASP.NET Core Blazor 3.1/3.2: Blazor Server und Blazor WebAssembly
    Moderne Single-Page-Web-Applications mit .NET, C# und Visual Studio
    Dr. Holger Schwichtenberg

    Dies ist die topaktuelle Version 2.25 des Buchs, die am 05.09.2020 im Umfang von 484 Druckseiten erschienen ist und sowohl Blazor Server 3.1.7 RTM als auch Blazor Webassembly 3.2.1 RTM (jeweils die aktuellsten Versionen) behandelt und einen Ausblick auf das kommende Blazor 5.0 (Stand Preview 8) gibt.

  4. Advanced Windows Memory Dump Analysis with Data Structures
    Advanced Windows Memory Dump Analysis with Data Structures
    Training Course Transcript and WinDbg Practice Exercises with Notes, Fifth Edition
    Dmitry Vostokov

    Learn how to use WinDbg to navigate memory space and Windows data structures to diagnose structural and behavioral patterns in the 64-bit kernel and complete (physical) memory dumps. Additional topics include memory search, kernel linked list navigation, practical WinDbg scripting, registry, system variables and objects, device drivers, and I/O.

  5. Making "Maze & Adventure" Browser Games
    Making "Maze & Adventure" Browser Games
    Creating "Interactive Fiction & Labyrinths" Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Adventure Story Plots" and "Dynamic Maze Generation" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  6. Making "Hidden Objects" Browser Games
    Making "Hidden Objects" Browser Games
    Creating "Find-the-Difference" Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Hidden Objects" and "Find the Difference" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  7. Making Match-3 Browser Games
    Making Match-3 Browser Games
    Tile-Matching Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Match-3" and "Trace-3+" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  8. Making Connect 4+ Browser Games
    Making Connect 4+ Browser Games
    Creating "Match 3+" Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Connect-4+ game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  9. Making Collapsing Blocks Browser Games
    Making Collapsing Blocks Browser Games
    Creating "Same Game" Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Collapsing Blocks (aka "Same Game") development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  10. Making Dress-up Browser Games
    Making Dress-up Browser Games
    Designer Fashions Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Dress-up and "Fashions" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  11. You Don't Know JS Yet: Get Started
    You Don't Know JS Yet: Get Started
    Get to know JS
    Kyle Simpson

    It seems like there's never been as much widespread desire before to learn JS. But with a million blogs, books, and videos out there, just where do you start? Get Started prepares you for the journey ahead, first surveying the language then detailing how the rest of the You Don't Know JS Yet book series guides you to knowing JS more deeply.

  12. Making Action-Arcade Browser Games
    Making Action-Arcade Browser Games
    Casual Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Action-Arcade game development. This self-contained tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting with their own bespoke game, artwork, and features.

  13. Making Peg Solitaire Browser Games
    Making Peg Solitaire Browser Games
    Jump-To-Capture Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through game development for Jump-2-Capture games. These self-contained tutorials are for both v3.x.x & v2.x.x, perfect for novices and experienced web developers, and anyone creating single-player games with their own artwork and features.

  14. DevOps For PHP Developers
    DevOps For PHP Developers
    From Server Setup to Deployment.
    David Mjomba

    Use Ansible to set up fresh instances of Ubuntu 18.04, perform automated updates and set up the LEMP stack comprising of PHP 7.3, Nginx and Percona database. A Docker image that will closely resemble our server will be the testing environment that we'll hook up to GitLab and set-up the CI/CD pipeline to handle testing and zero downtime deployment.

  15. Web Dev Playbook
    Web Dev Playbook
    zero to hired in 6 months
    Austin Beaufort
    No Description Available