Raspberry Pi Computing: Monitoring with Prometheus and Grafana aims to provide a description of the process of setting up a Raspberry Pi computer to measure, record and present metrics using a combination of Prometheus and Grafana.
This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Match-3" and "Trace-3+" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.
This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Connect-4+ game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.
The Untold History of PowerShell
This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Collapsing Blocks (aka "Same Game") development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.
This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Dress-up and "Fashions" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.
This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Action-Arcade game development. This self-contained tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting with their own bespoke game, artwork, and features.
Readers will learn discrete mathematical abstracts as well as its implementation in algorithm and data structures shown in various programming languages, such as C, C++, PHP, Java, C#, Python and Dart. This book combines two major components of Mathematics and Computer Science under one roof.
This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through game development for Jump-2-Capture games. These self-contained tutorials are for both v3.x.x & v2.x.x, perfect for novices and experienced web developers, and anyone creating single-player games with their own artwork and features.
This book tries to give a clear picture of how LISP Control-Plane used in Campus Fabric works. If you are considering implementing Campus Fabric, or if you are already done that, you might found this book valuable. Also, if you are preparing to network certification that includes LISP you might want to read this book.
tldr: Don't read this if all you want is from tensroflow import keras
A short, one of a kind introduction to a career in professional services for software companies. We explore what PS is, how to be a consultant, and how to manage your career.
Delve into the great ecosystem of CUDA frameworks and libraries through independent projects.Solve modern, real-world technical applications using CUDA.Interesting projects that will help you build High-Performance applications with CUDA.
Learn the computer science foundations you need to jump start your career. New second edition with expanded content and new chapters on machine learning, deep learning and AI & LLMs. Thirteen chapters covering all the career-essential topics. Perfect for self-taught developers or anyone who wants to really understand how computers work.
A pattern language for event sourced applications and reliable distributed systems. Examples are written in the Python programming language. Now includes event-oriented introductions to the pattern language scheme of Christopher Alexander, the process philosophy of Alfred North Whitehead, and the person-centred psychology of Rogers and Rosenberg.