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Category: "Computers and Programming"

Computers and Programming

  1. TwinMotion - Quick Start
    TwinMotion - Quick Start
    TwinMotion is real time 3D rendering application based on Unreal Engine
    Ivor Online
    No Description Available
  2. How to unf**k your software project

    Ever worked in a software project where nothing feels right? Welcome to unf**k your software project!

  3. UNREAL EDITOR 4 - Blueprints 2D Game Development
    UNREAL EDITOR 4 - Blueprints 2D Game Development
    This book is Quick Start on using Unreal Editor 4 for 2D Game Development with Blueprints - Visual Programming Language which uses Visual Nodes instead of written code.
    Ivor Online
    No Description Available
  4. Master Troubleshooting Tricks for Windows Server -  Volume 1
    Master Troubleshooting Tricks for Windows Server - Volume 1
    Dave Kawula, John O'Neill Sr., Cary Sun, Cristal Kawula, and Emile Cabot

    This book is dedicated to all of those IT Pro’s out there that have to troubleshoot Windows Server environments on a daily basis.  We know this can be a tedious task, and sometimes our best friend, “Google” just doesn’t have all the answers.  We have dug into the vaults to find these solutions to problems you might have seen or will see.  

  5. How to Make Your Programs Run Hundreds of Times Faster
    How to Make Your Programs Run Hundreds of Times Faster
    an advice with open source technology
    Victor Porton

    There is a popular saying "There is no best programming language." Nevertheless, which one is the best?

  6. Making Dating & Quiz Trivia Browser Games
    Making Dating & Quiz Trivia Browser Games
    Creating "Trivia Quiz" Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Trivia Quizzing" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  7. Making Puzzle Browser Games
    Making Puzzle Browser Games
    Creating "JigSaw & Slider" Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Jigsaw & Slider" Puzzle game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  8. Hyper-V Deployment Tricks - Fast Track Edition - Volume 1
    Hyper-V Deployment Tricks - Fast Track Edition - Volume 1
    Dave Kawula, Emile Cabot, Cary Sun, John O'Neill Sr., and Cristal Kawula

    The purpose of this short e-book is to showcase what you should not do when setting up your Hyper-V farms. We have travelled around the world and consulted with customers small and large on Hyper-V since before it was even called Hyper-V.  

  9. Python Combat Guide
    Python Combat Guide
    A comprehensive manual about tricks, good practices and coding style for hands on Software Developer Managers and Developers
    Carles Mateo

    Python 3 Combat Guide is a practical guide, full of actual experience and common sense, to avoid errors and to develop Python 3 Software Projects and System Administration programs.Targeted to SDM, Team Manager and Developers, defines practical strategies and tricks, and teach the basis of Unit Testing in pytest.You'll learn OOP easily.

  10. Decision-making for Software Development Teams
    Decision-making for Software Development Teams
    Learn how to make mindful decisions in complex software ecosystems
    Francesco Strazzullo

    Learn how to make mindful decisions in complex software ecosystems

  11. CLI text processing with GNU awk
    CLI text processing with GNU awk
    field processing and other awesome one-liners
    Sundeep Agarwal

    This book will dive deep into field processing, show examples for filtering features, multiple file processing, how to construct solutions that depend on multiple records, how to compare records and fields between two or more files, how to identify duplicates while maintaining input order and so on.

  12. The PowerShell Conference Book
    The PowerShell Conference Book
    Volume 3
    Mark Kraus, Michael Zanatta, Joe Houghes, Christian Coventry, Steven Judd, Phil Bossman, Adil Leghari, Arnaud Petitjean, Bill Kindle, and The DevOps Collective, Inc.

    20+ subject matter experts have teamed up to bring you the ultimate collection of PowerShell+DevOps topics that are designed to be like a conference in a book. This book not only delivers top-notch content that rivals any book on the market, but all royalties are donated to the OnRamp scholarship program which bootstraps others into the industry.

  13. CQRS by Example
    CQRS by Example
    Command-Query Responsibility Segregation is an architectural style for developing applications that split the Domain Model in Read and Write operations in order to maximize semantics, performance, and scalability. What are all the benefits of CQRS? What are the drawbacks? In which cases does it worth applying it? How does it relate to Hexagonal Architecture? How do we properly implement the Write Model and Read Models? How do we keep in sync both sides? What are the following steps to move towards Event Sourcing? This book will answer all these questions and many more, guided through lots of practical examples. Brought to you by the same authors behind "Domain-Driven Design in PHP".
    Carlos Buenosvinos, Christian Soronellas, and Keyvan Akbary

    Leverage your Software Architecture skills by learning everything about CQRS in detail with lots of examplesDevelop faster applications by applying CQRS and fostering Read Models and ProjectionsLearn how to apply CQRS into a brownfield project from a pragmatic approach

  14. vRealize Network Insight Cookbook
    vRealize Network Insight Cookbook
    Everything (and more) you ever wanted to know about vRealize Network Insight.
    Martijn Smit

    If you are in any way affiliated with network and virtual infrastructure troubleshooting and monitoring, you’re going to like this book. If you’re driven crazy by having to overlap multiple tools to get the information needed to troubleshoot an issue in your environment, you’re going to love this book.

  15. Writing Maintainable Unit Tests
    Writing Maintainable Unit Tests
    Mastering the art of loosely coupled unit tests
    Jan Van Ryswyck

    The practice of Test-Driven Development has proven to be one of the major differentiators in writing quality software. Based on 15+ years of experience, this book is my attempt to teach about the heuristics that are involved when writing loosely coupled, maintainable and readable unit tests.