Making Puzzle Browser Games
Making Puzzle Browser Games
Creating "JigSaw & Slider" Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
About the Book
Discover how to create online "Puzzle" games using the innovative methods in this single chapter from the Phaser Game Starter Kit Collection. When you finish this chapter, you will have a production pipeline ready to create as many different "JigSaw & Slider" Puzzle games as your imagination can dream of!
You'll also get bonus content, download examples, game variations, and source code references on how to do every single thing in this game design workbook, so you can copy and paste any examples into your own productions and then modify those resources for your own purposes. General Game Licenses are included in the purchased book.
I would like to guide you in creating several types of "Puzzle" game mechanics using an innovative approach with Phaser III. We will use the game mechanics, mechanisms and the development methods discussed in Phaser Game Prototypes. By the end of this workbook, you should have a fully functional "Puzzle" game - not just a copy of my game, but your very own product using your own gaming assets. There is a supporting website where you can download the bonus content included with your workbook's purchase.
This extraordinarily comprehensive guide will teach you how to:
- Use either the Phaser JS Gaming Framework either v2.x.x or v3.16+.
- How to integrate "Puzzle" game mechanics into other game genres such as Detective adventure and spy stories!
- Use your game as a "Progressive Web Application" or "Single Page Web Application" for any device.
- Analyze current business demand for this game's genre, how and where to deploy it.
- Automatically generate various game board features.
If you have any feedback or suggestions please join our email listing or participate in the forum for this course!
Table of Contents
-
-
Distribution Permission
- Supporting website
- Disclosures
- Disclaimer
-
About this Workbook
- Links and References
- Workbook Content
-
How to Read & Use this workbook:
- Viewing this eBook:
- Who should use this workbook?
- Your newly obtained skills …
-
Game Design Resources
- Game Studio - Book Series
- Game Studio - Online Courses
- “Making Browser Games” - Books Series
- “Making Browser Games” Series - online Courses
- Programming Courses
- “Walk-Thru Tutorial” Series - Online Courses
-
Distribution Permission
-
Making HTML5 Games
-
Introduction to Game Design
- Game Genre Defined
- Game Tools & Generators
- References From
-
Standard Project Setup
- Standardized File Structure
- Barebones Set-up
- Web Server Required - Batteries not included!
-
Starting a Game Project
-
Step 0: Review your competition and their games
- Game Examples
- Step 1: Create your “front-door”
-
Step 2. Create your “Game Shell” & Phases
- Network Impact
- Gamer’s Local Activity
-
Select a JS Format
- ES5 Format
- ES6+ Format as “FAT Arrow” Function
- ES6+ Format as “Phaser.Class”
- ES6+ Format as “Phaser.Scene”
-
Step 0: Review your competition and their games
-
Introduction to Game Design
-
Part II: Making “Puzzle” Browser Games
-
Jigsaw & Slider Puzzles — Core Game Construction
- Game Project Overview
- Current Demand for Puzzle Games
- Our Goal
- Puzzle Genre Description
-
Game Mechanics (GM) - Logic & Rules
- Historical background?
-
Game Mechanics (GM) - Data Structure
- Deeper Dive: Constructing Unique Jigsaws!
- Game Recipe™ Featured Ingredients
- Design Considerations
- Step 3: Create “Play.js”
- Step 4: Create Supporting functions.
- Conclusion
-
Phaser v3.16+ Code Review
- New Approach to Jigsaw Puzzles
- Deeper Dive: Phaser III Cameras
- Deeper Dive: Camera Masking
-
Development Considerations
- The Technical Design Approach
- Features Offered
- Deeper Dive: “Drag ‘n’ Drop” Zones
-
“1st Draft” Issues Addressed
- JigSaw Metadata Structure
- Grid Creation
- Dynamically Sized Puzzle Pieces
- JigSaw Randomization
- JigSaw Input Selection
- Summary
- New Approach to 15-Slider Puzzles
-
Phaser v2.x.x Code Review
- Slider Puzzle Code Review:
-
Jigsaw Puzzle Mechanics & supporting functions
- Step 3. Create your core game logic & supporting functions.
-
Jigsaw Game Components
- Creating Image Shards
- Cropping the pieces
- Bezier Curves
- New Jigsaw Design Consideration
-
Jigsaw Puzzle Code Review:
- Jigsaw Work-Horse: Puzzle.js
- Jigsaw Work-Horse: Puzzle_Piece.js
-
Game Shell - The CMS!
- Main.js
- Boot.js
- Preload.js
- Splash.js or Language.js
-
Menu.js
- Sample CMS page — Credits.js
- Deeper Dive: Using JAMStack as an SSG …
- Deeper Dive: Static Site Generators (SSG)
- Inside each Game Phase
- Plug-in Enhancements
- Conclusion
- Bonus Development Content
-
Jigsaw & Slider Puzzles — Core Game Construction
-
What’s next?
-
-
Game Distribution & Marketing
- Introduction: 8-Step Deployment Method.
- Book Review Protocol
- Tell the world about your game!
-
Game Distribution & Marketing
-
-
Appendix
-
More Resources
- JavaScript Garden
- Additional Appendices
- Other resources:
- Selling your Game Assets
- Appendix: Online Game Development
- Appendix: Making WebXR Games!
- Appendix: Phaser III Plugins
-
Appendix: “How to Start a WebSocket”
- Testing Your Browser
-
WebSocket Protocol Handshake
- Deeper Dive: WebSocket API
-
Sample Source Code: Client-side WebSocket
-
Step #1: Game
index
page - Step #2: Generate Event handlers
-
Step #1: Game
-
More Resources
-
Appendix: OLOO - Safe JavaScript
-
- Deeper Dive: JS Delegation (aka “Inheritance”?)
- The old way
- Objects Linking to Other Objects (OLOO)
- Compare your code
- Object.create
- Exercise Lesson 9:
- Game Singletons
- Deeper Dive: Object Manipulation objects in ES5/6
- Lesson Summary
- Resource References:
-
- Notes
-
Answers to Exercises
-
- Appendix: OLOO - Safe JavaScript
-
Other books by this author
The Leanpub 60-day 100% Happiness Guarantee
Within 60 days of purchase you can get a 100% refund on any Leanpub purchase, in two clicks.
See full terms
Do Well. Do Good.
Authors have earned$11,592,641writing, publishing and selling on Leanpub, earning 80% royalties while saving up to 25 million pounds of CO2 and up to 46,000 trees.
Learn more about writing on Leanpub
Free Updates. DRM Free.
If you buy a Leanpub book, you get free updates for as long as the author updates the book! Many authors use Leanpub to publish their books in-progress, while they are writing them. All readers get free updates, regardless of when they bought the book or how much they paid (including free).
Most Leanpub books are available in PDF (for computers), EPUB (for phones and tablets) and MOBI (for Kindle). The formats that a book includes are shown at the top right corner of this page.
Finally, Leanpub books don't have any DRM copy-protection nonsense, so you can easily read them on any supported device.
Learn more about Leanpub's ebook formats and where to read them
Top Books
SignalR on .NET 6 - the Complete Guide
Fiodar SazanavetsLearn everything there is to learn about SignalR and how to integrate it with the latest .NET 6 and C# 10 features. Learn how to connect any type of client to SignalR, including plain WebSocket client. Learn how to build interactive applications that can communicate with each other in real time without making excessive calls.
The easiest way to learn design patterns
Fiodar SazanavetsLearn design patterns in the easiest way possible. You will no longer have to brute-force your way through each one of them while trying to figure out how it works. The book provides a unique methodology that will make your understanding of design patterns stick. It can also be used as a reference book where you can find design patterns in seconds.
C++20 - The Complete Guide
Nicolai M. JosuttisAll the new language and library features of C++20 (for those who know previous versions).
The book presents all new language and library features of C++20. Learn how this impacts day-to-day programming, to benefit in practice, to combine new features, and to avoid all new traps.
Buy early, pay less, free updates.
Other books:
Jetpack Compose internals
Jorge CastilloJetpack Compose is the future of Android UI. Master how it works internally and become a more efficient developer with it. You'll also find it valuable if you are not an Android dev. This book provides all the details to understand how the Compose compiler & runtime work, and how to create a client library using them.
Functional event-driven architecture: Powered by Scala 3
Gabriel VolpeExplore the event-driven architecture (EDA) in a purely functional way, mainly powered by Fs2 streams in Scala 3!
Leverage your functional programming skills by designing and writing stateless microservices that scale, powered by stateful message brokers.
OpenIntro Statistics
David Diez, Christopher Barr, Mine Cetinkaya-Rundel, and OpenIntroA complete foundation for Statistics, also serving as a foundation for Data Science.
Leanpub revenue supports OpenIntro (US-based nonprofit) so we can provide free desk copies to teachers interested in using OpenIntro Statistics in the classroom and expand the project to support free textbooks in other subjects.
More resources: openintro.org.
R Programming for Data Science
Roger D. PengThis book brings the fundamentals of R programming to you, using the same material developed as part of the industry-leading Johns Hopkins Data Science Specialization. The skills taught in this book will lay the foundation for you to begin your journey learning data science. Printed copies of this book are available through Lulu.
Ansible for DevOps
Jeff GeerlingAnsible is a simple, but powerful, server and configuration management tool. Learn to use Ansible effectively, whether you manage one server—or thousands.
CCIE Service Provider Version 4 Written and Lab Exam Comprehensive Guide
Nicholas RussoThe service provider landscape has changed rapidly over the past several years. Networking vendors are continuing to propose new standards, techniques, and procedures for overcoming new challenges while concurrently reducing costs and delivering new services. Cisco has recently updated the CCIE Service Provider track to reflect these changes; this book represents the author's personal journey in achieving that certification.
Cronache di Domain-Driven Design
Francesco Strazzullo, Matteo Baglini, Gianluca Padovani, Emanuele DelBono, Marco Consolaro, Alessandro Colla, Uberto Barbini, Alberto Acerbis, Julie Camosseto, DDD Open, and Alberto BrandoliniCronache di Domain-Driven Design: un libro corale in italiano fatto di storie indipendenti tra loro, che sono il risultato dell’applicazione di Domain-Driven Design su progetti reali.
Top Bundles
- #1
Practical FP in Scala + Functional event-driven architecture
2 Books
Practical FP in Scala (A hands-on approach) & Functional event-driven architecture, aka FEDA, (Powered by Scala 3), together as a bundle! The content of PFP in Scala is a requirement to understand FEDA so why not take advantage of this bundle!? - #2
Software Architecture for Developers: Volumes 1 & 2 - Technical leadership and communication
2 Books
"Software Architecture for Developers" is a practical and pragmatic guide to modern, lightweight software architecture, specifically aimed at developers. You'll learn:The essence of software architecture.Why the software architecture role should include coding, coaching and collaboration.The things that you really need to think about before... - #3
All the Books of The Medical Futurist
6 Books
We put together the most popular books from The Medical Futurist to provide a clear picture about the major trends shaping the future of medicine and healthcare. Digital health technologies, artificial intelligence, the future of 20 medical specialties, big pharma, data privacy, digital health investments and how technology giants such as Amazon... - #4
CCIE Service Provider Ultimate Study Bundle
2 Books
Piotr Jablonski, Lukasz Bromirski, and Nick Russo have joined forces to deliver the only CCIE Service Provider training resource you'll ever need. This bundle contains a detailed and challenging collection of workbook labs, plus an extensively detailed technical reference guide. All of us have earned the CCIE Service Provider certification... - #6
Pattern-Oriented Memory Forensics and Malware Detection
2 Books
This training bundle for security engineers and researchers, malware and memory forensics analysts includes two accelerated training courses for Windows memory dump analysis using WinDbg. It is also useful for technical support and escalation engineers who analyze memory dumps from complex software environments and need to check for possible... - #7
Modern C++ Collection
3 Books
Get All about Modern C++C++ Standard Library, including C++20Concurrency with Modern C++, including C++20C++20Each book has about 200 complete code examples. Updates are included. When I update one of the books, you immediately get the updated bundle. You can expect significant updates to each new C++ standard (C++23, C++26, .. ) and also... - #10
Growing Agile: The Complete Coach's Guide
7 Books
Growing Agile: Coach's Guide Series This bundle provides a collection of training and workshop plans for a variety of agile topics. The series is aimed at agile coaches, trainers and ScrumMasters who often find themselves needing to help teams understand agile concepts. Each book in the series provides the plans, slides, handouts and activity...