Reverse-engineering and Development of Games
Reverse-engineering and Development of Games
Reverse-engineering and Development of Games

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About the Book

We will take a simple game and reverse engineer it to build our own version. We will look at steps of development, make alterations along the way, extend the features -- and refactor if needed. We learn how to incorporate some monetizing features like advertisements and pay-as-you-go features to give you the ideas and help you overcome some obstacles outside the code.

About the Author

Gábor László Hajba
Gábor László Hajba

Gábor László Hajba is Senior Consultant at EBCONT enterprise technologies in Vienna, Austria, with the core competence of Java and Python. He is responsible for designing and developing solutions for customer needs in the enterprise software world.

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