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Category: "Product Design"

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  1. Building Memory Matching Browser Games
    MahJong, Hidden Pairs, and "In Sequence" Memory Matching Game Mechanics.
    Stephen Gose

    This chapter is part of the "Construct Gamer Starter Kit" collection and provides a guide to developing Memory Matching games, including MahJong, Hidden Pairs, and "Sequence 3+." The tutorial includes coding for both Construct v2 and v3, making it suitable for beginners and experienced web developers alike. It's perfect for anyone looking to create their own customized Memory Matching games with unique artwork and features.