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Category: "Animation"

Books

  1. Three.js Book: Building 3D Worlds, From Fundamentals to Interactivity
    Learn to create interactive scenes with JavaScript and WebGL step by step
    Andrés Cruz Yoris

    In this book, you won't just learn to display geometric shapes; you will learn to create immersive experiences. We will start with the foundations of WebGL and Three.js, move through the visual construction of scenes with advanced lights and materials, and finish by diving into the world of mathematical animations and interactivity. By the end, you will have built multiple functional 3D projects, you will understand how to control the camera, and you will know how to create dynamic universes in the browser. This is the solid foundation you need to become a 3D web experience developer.

  2. Three.js: Construyendo Mundos en 3D, De los Fundamentos a la Interactividad
    Aprende a crear escenas interactivas con JavaScript y WebGL paso a paso
    Andrés Cruz Yoris

    Fundamentos de Three.js: Guía Práctica para la Web 3D La guía práctica y actualizada para 2026 que cubre todo lo que necesitas saber para crear aplicaciones tridimensionales reales, desde las bases absolutas hasta iluminación, matemáticas espaciales y el uso de la IA para practicar.

  3. Virtual Filmmaking with Unreal Engine 5
    A step-by-step guide to creating a complete animated short film
    Packt Publishing Ltd

    This book will take you through the process of creating compelling visuals using Unreal Engine 5 to tell your story, exploring the technology’s pipeline and combining its various tools to make your own cinematics and virtual films with just your PC.

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