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Category: "Web Development"

Web Development

  1. Webmin and Virtualmin VPS installation simplified
    Webmin and Virtualmin VPS installation simplified
    Control Panel (CPanel)
    RAJ KUMAR K

    Webmin and Virtualmin are Free Source Control Panel that can be hosted in a VPS. Control Panel or Control Web Panel provide clear and concise way to host multiple websites in a VPS. The Control Panel provides proper Graphic User Interface (GUI) in order to control the server through menus.This ebook is a MUST for web developers.

  2. Making Memory Matching Browser Games
    Making Memory Matching Browser Games
    Creating "Concentration" Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a mega-chapter from the Phaser Game Starter Kit Collection with 5 game examples - that's less than $2 per game! This chapter leads you through Memory Matching game development in both v3.16+ and v2.x.x APIs. It's perfect for novices, experienced web developers, and just anyone wanting to start their own Game Studio.

  3. ASP.NET Core Blazor 3.1/3.2: Blazor Server und Blazor WebAssembly
    ASP.NET Core Blazor 3.1/3.2: Blazor Server und Blazor WebAssembly
    Moderne Single-Page-Web-Applications mit .NET, C# und Visual Studio
    Dr. Holger Schwichtenberg

    Dies ist die topaktuelle Version 2.25 des Buchs, die am 05.09.2020 im Umfang von 484 Druckseiten erschienen ist und sowohl Blazor Server 3.1.7 RTM als auch Blazor Webassembly 3.2.1 RTM (jeweils die aktuellsten Versionen) behandelt und einen Ausblick auf das kommende Blazor 5.0 (Stand Preview 8) gibt.

  4. Making "Maze & Adventure" Browser Games
    Making "Maze & Adventure" Browser Games
    Creating "Interactive Fiction & Labyrinths" Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Adventure Story Plots" and "Dynamic Maze Generation" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  5. Making "Hidden Objects" Browser Games
    Making "Hidden Objects" Browser Games
    Creating "Find-the-Difference" Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Hidden Objects" and "Find the Difference" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  6. Making Match-3 Browser Games
    Making Match-3 Browser Games
    Tile-Matching Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Match-3" and "Trace-3+" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  7. Making Connect 4+ Browser Games
    Making Connect 4+ Browser Games
    Creating "Match 3+" Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Connect-4+ game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  8. Making Collapsing Blocks Browser Games
    Making Collapsing Blocks Browser Games
    Creating "Same Game" Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Collapsing Blocks (aka "Same Game") development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  9. Making Dress-up Browser Games
    Making Dress-up Browser Games
    Designer Fashions Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Dress-up and "Fashions" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  10. You Don't Know JS Yet: Get Started
    You Don't Know JS Yet: Get Started
    Get to know JS
    Kyle Simpson

    It seems like there's never been as much widespread desire before to learn JS. But with a million blogs, books, and videos out there, just where do you start? Get Started prepares you for the journey ahead, first surveying the language then detailing how the rest of the You Don't Know JS Yet book series guides you to knowing JS more deeply.

  11. Making Action-Arcade Browser Games
    Making Action-Arcade Browser Games
    Casual Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through Action-Arcade game development. This self-contained tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting with their own bespoke game, artwork, and features.

  12. Making Peg Solitaire Browser Games
    Making Peg Solitaire Browser Games
    Jump-To-Capture Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through game development for Jump-2-Capture games. These self-contained tutorials are for both v3.x.x & v2.x.x, perfect for novices and experienced web developers, and anyone creating single-player games with their own artwork and features.

  13. Web Programming: Client-Side Scripting

    This edition covers four chapters and three appendixes. The characteristic chapters on HTML & HTML5, CSS, JavaScript, JS sample Applications and e-commerce with bootstrap app have been covered in an understandable and detailed manner.The book chapters concluded with Theories of Computer Graphics, Photoshop & Flash Animation.

  14. Building SharePoint Online Intranets
    Building SharePoint Online Intranets
    Practical Advice for building Intranets with SharePoint Online
    Steve Knutson

    Are you about to embark on a SharePoint Intranet project? Learning how to plan your project, design your Intranet and engage your users. This book is full of thoughts, tips and advice to help you build a better Intranet from someone who has been there many times before.

  15. Web Dev Playbook
    Web Dev Playbook
    zero to hired in 6 months
    Austin Beaufort
    No Description Available