Leanpub Header

Skip to main content

Filters

Category: "Game Development"

Game Development

  1. Advanced C++ Game Engine Systems
    Advanced C++ Game Engine Systems
    Design Patterns ECS, Scripting, and Networking in C++
    gareth thomas

    Build Game Engines That Run Circles Around the CompetitionTired of “intro” books that never go deep? This is the real C++ game engine playbook—packed with advanced systems, proven patterns, and hard-hitting techniques that separate hobby projects from professional-grade engines.

  2. AI Workflow for Game Designers
    AI Workflow for Game Designers
    No Fabricated Numbers — A Six-Month Field Manual for Claude Code, Prompts, Validation, and Production Memory
    Min-Soo, Lee

    A 24-year game design veteran's field manual for putting generative AI to work in real production — with every prompt, every line of code, and every verification step disclosed.

  3. Game Audio and Music
    Game Audio and Music
    A Complete Guide to Creation, Design, and Integration
    Antonio Villa

    Learn how to create, design, and integrate game audio and music using Unity and FMOD, from sound effects and ambience to interactive audio systems and dynamic music. Includes a complete video game project to put your knowledge into practice.

  4. Creación, diseño e integración de audio y música en videojuegos

    Descubre cómo crear, diseñar e integrar música, efectos, ambientes y diálogos en videojuegos con Unity y FMOD, y ponlo en práctica con un videojuego real completo.

  5. Canvas Academy
    Canvas Academy
    Build real 2D games with the HTML5 Canvas — no engine, no framework, no build step
    Ali Reza Hassan Sagor

    You don't need Unity to make a game. A text editor, a browser, and 24 chapters: build a complete Breakout from scratch, then your own games — with the HTML5 Canvas and nothing else.

  6. From Player to Creator (Beta)
    From Player to Creator (Beta)
    A Beginner's Guide to Making Your First Game in Godot
    Mack Hoh Choi

    Don’t just play games, create them! With this book, your ideas can become your own game in the Godot programming language. Share your game with friends and the world!

  7. Disciples of Renown™ - Sanctify Hollowed Ground
    Disciples of Renown™ - Sanctify Hollowed Ground
    a "Walk-Though RPG Developer's Guide"
    Stephen Gose

    This Developer's Guide is the second in the "Disciples of Renown™" gaming series. It leads you through the development of the "Sanctify Hollowed Grounds" Role-Playing Game in both Construct v3 & v2 encoding formats. It's perfect for novices, experienced web developers, and anyone wanting their own bespoke game, artwork, and features.

  8. The Dragons Code
    The Dragons Code
    Build Your Own Python Adventure Game
    Rob Lear

    Can you defeat the dragon? In The Dragon's Code, you won't just read about Python. You'll use it to create a real terminal adventure game from scratch. Explore mysterious rooms, battle monsters, solve puzzles, collect treasure, and face a dragon in an adventure where every chapter unlocks a new game mechanic and a new programming skill. No experience required.Just curiosity and a little courage!

  9. SDL3: The Complete Reference
    SDL3: The Complete Reference
    A Comprehensive Guide to Cross-Platform Game Development with Simple DirectMedia Layer 3
    Steve Publications

    Build games that run almost anywhere with SDL3. This book starts with the basics and steadily moves into advanced graphics, audio, input, and application design using practical, real-world examples. Every chapter includes complete code you can compile and experiment with, helping you understand not just how SDL3 works, but how to use it to build fast, portable applications with confidence.

  10. Lua Programming: From First Script to Full Mastery
    Lua Programming: From First Script to Full Mastery
    A Complete Guide to the Language Powering Games, Engines, and Embedded Systems
    Steve Publications

    Learn Lua from your first script to advanced programming techniques with a practical, hands-on guide. Whether you are building games, scripting applications, or exploring embedded systems, this book gives you the knowledge to write clean, efficient Lua code with confidence.

  11. AI for Game Development & Interactive Simulation. Using LLMs and generative AI to create dynamic worlds and intelligent characters in Unity
    No Description Available
  12. Beginning Game Programming with Go
    Beginning Game Programming with Go
    A hands-on, project-based guide to 2D game development in Go
    Luigi Vanacore

    Build a game from scratch in Go, no engine magic, just code you understand. You'll create Gopher Survivor, a Vampire Survivors–style action game, one concept per chapter: enemies, weapons, XP and level-ups, particles, a state machine, and a build you can ship.

  13. Build Your Own RPG Dungeon Crawler in Python
    Build Your Own RPG Dungeon Crawler in Python
    A Complete Roguelike Tutorial
    Mike Gold

    Stop playing other people's dungeons. Build your own RPG roguelike in Python and hand it to a friend who had no idea you could do that.

  14. Outlast the Tools
    Outlast the Tools
    A Game Producer's Field Guide to AI
    Rob Sandberg

    Game producers already have most of what AI collaboration requires. They have been managing context, decomposing work, and evaluating output for years. This book is the map from where they are to where the work is going.

  15. Game Theory and Artificial Intelligence VOL-2
    Game Theory and Artificial Intelligence VOL-2
    Foundations Multi-Agent Systems Reinforcement Learning and Intelligent Decision-Making
    Anshuman Mishra

    What happens when intelligent agents must negotiate, cooperate, compete, and learn simultaneously?Welcome to the advanced frontier of Artificial Intelligence.Game Theory and Artificial Intelligence (VOL-2) explores how modern AI systems make strategic decisions in environments filled with uncertainty, multiple objectives, competing interests, and dynamic interactions.Inside this volume, readers will discover:✓ Nash Q-Learning and Strategic Reinforcement Learning✓ Deep Multi-Agent Reinforcement Learning (MARL)✓ DQN, Actor-Critic, MADDPG, QMIX, and CTDE Frameworks✓ Mechanism Design and Incentive Engineering✓ Decision Making Under Uncertainty✓ Social Choice Theory and Collective Intelligence✓ Game-Theoretic Machine Learning✓ Robotics, Cybersecurity, Economics, and Communication Networks✓ Evolutionary Game Theory and Learning Dynamics✓ Quantum Game Theory and Future AI Research✓ AI Safety, Alignment, and GovernanceFrom autonomous vehicles and intelligent robots to cybersecurity defense systems and large-scale AI simulations, this book provides the theoretical and practical foundations necessary to understand the future of strategic artificial intelligence.Whether you are a student, researcher, engineer, or AI professional, this volume offers a roadmap to some of the most exciting and influential areas of modern AI research.