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GPU Programming using Rust and CUDA

Exploring Rust’s potential in GPU and parallel computing using Rust-CUDA, cuda-oxide, and RustaCUDA

This book is 100% completeLast updated on 2026-07-25

We'll be writing kernels in Rust and seeing how they match up with their C++ equivalents. If you feed a GPU properly, you'll see bandwidth quadruple from just one changed subscript. It'll get you working with thousands of threads, pricing a financial option based on an exact formula, and shipping an inference pipeline that outruns its Python equivalent for reasons you can name.

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About

About the Book

C++ has been the go-to for GPU programming for almost 20 years. Can Rust do the job, and how well?

This book is all about getting hands-on with different toolchains that connect Rust to NVIDIA hardware. There's RustaCUDA for safe host-side control, the Rust-CUDA project for writing kernels in pure Rust, and NVIDIA's experimental cuda-oxide compiler with its typed launches and async execution graphs.

We're going to build one Cargo workspace that keeps on growing. It'll include device queries, launch planning, Rust-written kernels, memory optimization, parallel reductions and scans, multi-stream pipelines, matrix multiplication benchmarked against cuBLAS, a Monte Carlo option pricer validated against a closed formula, and a complete batched inference application measured against a Python baseline. We'll check every result against a CPU reference, and the reports will give accurate numbers, including where libraries outperform hand-written kernels and where experimental toolchains are still a work in progress.

Key Learnings
  • Launch, synchronize, and verify GPU kernels with ownership-managed device memory.
  • Write real CUDA kernels using Rust-CUDA and cuda-oxide.
  • Plan grids, blocks, and warps for 2D workloads.
  • Accelerate transfer speeds with pinned memory and coalesced access patterns.
  • Build race-free thread cooperation using shared memory, barriers, and atomics.
  • Overlap transfers with computation using streams, events, and async Rust pipelines.
  • Optimize matrix multiplication and benchmark against cuBLAS ceiling.
  • Wrap CUDA C library safely with handles, error enums, and Drop.
  • Ship complete batched GPU inference application against Python baselines.
  • Diagnose performance with Nsight Systems, Nsight Compute, and compute-sanitizer.

Table of Content
  1. New Beneficiary of GPU Computing
  2. Thinking in Threads
  3. Commanding GPU
  4. Writing GPU Kernels
  5. Cleaner Kernels with cuda-oxide
  6. Mastering GPU Memory
  7. Making Threads Cooperate
  8. Keeping GPU Busy
  9. Delivering Real Math
  10. Borrowing NVIDIA's Muscle
  11. Shipping Complete GPU Application
  12. Proving Performance

Author

About the Author

GitforGits | Asian Publishing House

We are the engineer’s publisher, the coder’s mentor, and the content alchemist—meticulously turning dense tech into practical gold. With a growing library of 100+ titles, we don’t just develop technical books, rather we build roadmaps for professionals across Python, MySQL, DevOps, Rust, AI, Kotlin, Arduino, Golang and everything around the massive IT ecosystem. Every chapter, every script, every project is a tool in the hands of developers who want to get things done.

Where others summarize, we construct step-by-step learning blueprints, cutting through clutter, banning the fluff, and ensuring every paragraph delivers hands-on value. Our audience isn’t learning from scratch—they’re leveling up with purpose, and we stand by them with code-first content, consistent project workflows, and a zero-redundancy approach.

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