Leanpub Header

Skip to main content

Filters

Category: "Computer Hardware"

Books

  1. Retrocomputing with Clash
    Haskell for FPGA Hardware Design
    Gergő Érdi

    Haskell for FPGA Hardware Design: Use abstractions like monads and lenses to implement 1970's retro-computing devices like arcade machines and home computers.

  2. GPU Programming using Rust and CUDA
    Exploring Rust’s potential in GPU and parallel computing using Rust-CUDA, cuda-oxide, and RustaCUDA
    GitforGits | Asian Publishing House

    We'll be writing kernels in Rust and seeing how they match up with their C++ equivalents. If you feed a GPU properly, you'll see bandwidth quadruple from just one changed subscript. It'll get you working with thousands of threads, pricing a financial option based on an exact formula, and shipping an inference pipeline that outruns its Python equivalent for reasons you can name.

  3. Rust In Practice, Third Edition
    Concurrency, Memory Safety, GPU Computing, Linux Kernels, and Real-World Systems using Rust 1.85
    GitforGits | Asian Publishing House

    This third edition covers Rust 1.85 and the Rust 2024 Edition in full. The new chapters on concurrency, the 2024 edition migration, GPU computing, Go integration, and Linux kernel programming show where the Rust community has moved since the second edition, and where systems programming as a discipline is heading. You might be writing your first Rust function or your hundredth production service, but I hope this book makes the language feel less like a puzzle and more like a tool you are already familiar with. That was the only goal I had when I wrote it.

  4. Practical GPU Programming
    High-performance computing with CUDA, CuPy, and Python on modern GPUs
    GitforGits | Asian Publishing House

    Even if you're a total newbie to the world of GPUs, this book will take you from the basics of CPUs to the current world of GPU programming. All you need is some Python experience and a willingness to explore and try the techniques it offers.This book will walk you through the basics of GPU architectures, show you hands-on parallel programming techniques, and give you the know-how to confidently speed up real workloads in data processing, analytics, and engineering.

  5. Chastity's Code Cookbook
    Computer Programming Recipes for Technical Math Nerds
    Chastity White Rose

    I am a programmer who knows clever tricksI convert integers to bases two to thirty sixBy using character arrays as stringsI can show you amazing math things While others talk about politics and sportsI read about computers of all sortsProgramming languages are all the sameWhen you see arithmetic as a game I don’t write code for a job to be paidBut to understand the video games I playedTo see what works and find out whyTo create, use, study, share, and modify

  6. Master the technical and soft skills you need to succeed as an IT Help Desk expert — complete with lessons, practice, and real examples.

  7. The definitive guide to programming on the ESP32.

  8. Sustainability for Java Developers
    Towards an Understanding of Sustainable Java Software Development
    Geertjan Wielenga, Frank Delporte, Simon Martinelli, Markus Westergren, Jan Ouwens, Jan-Hendrik Kuperus, jlengrand, A N M Bazlur Rahman, Vasco Correia Veloso, Ko Turk, Hanno Embregts, and Maarten Mulders

    Discover how Java developers can contribute to a sustainable future. Written by Java Champions and community experts, this collaborative guide explores practical approaches to sustainable software engineering, from resource-efficient design to mindful architecture, empowering you to reduce your environmental impact while building better systems.

  9. Learning about microcontrollers? Want to avoid the mistakes that I made along my learning journey? All the tips and tricks that will help you advance your skills, demonstrated using a Raspberry Pi Pico.

  10. Mastering the Vulkan API
    A Practical Guide to Modern GPU Programming in C++
    Steve Publications

    Unlock the full power of modern GPU programming with Mastering the Vulkan API. This practical guide helps intermediate C++ developers build high-performance graphics and compute applications through clear explanations, hands-on examples, and production-inspired best practices.

  11. CUDA Programming from Scratch
    From First Principles to Production-Grade GPU Applications
    Steve Publications

    Learn CUDA programming from the ground up by understanding how GPUs really execute code. This book shows you how to write efficient kernels, optimize performance, and build high-performance applications for AI, scientific computing, image processing, and other demanding workloads on modern NVIDIA GPUs, including Blackwell.

  12. Assembly Under the Hood: Modern x64 Programming for Windows
    From Fundamentals to Advanced Techniques
    Steve Publications

    Discover how Windows software really works with a practical guide to modern x64 assembly. From core concepts to advanced optimization, reverse engineering, and low-level systems programming, this book equips you with the knowledge to write fast, secure, and efficient code.

  13. A working x86-64 kernel in 90 pages — bootloader, scheduler, FAT12 driver, window manager — all the way to a real PC.

  14. Arduino Programming Guide
    From First Blink to Connected Systems
    Steve Publications

    Whether you're new to Arduino or building more advanced projects, this book covers everything from basic electronics and C/C++ to sensors, robotics, IoT and cloud-connected applications. With clear explanations and hands-on projects, it's a practical guide you'll keep coming back to.

  15. Cross-Compiler Construction for Embedded Systems
    A Hands-On Guide with GCC, Clang, and Docker
    Abdollah Ebadi

    You have used a cross-compiler. But have you ever built one? This book takes you from first principles to a production-matched, containerised GCC and Clang toolchain — the hands-on deep-dive that the embedded Linux world has been missing.