The second edition of Getting Started with Data Journalism - updated, with expanded sections, as well as new examples and exercises. This new edition brings the book up to date because, while the basic skills needed for data journalism have not changed, the tools and techniques have evolved since the first edition of this book was published.
¡Automatiza tus tareas e incrementa tu eficiencia! Este libro proporciona una introducción a algunos de los comandos más útiles en un sistema Unix/Linux, que te permiten realizar fácilmente tareas de todo tipo, desde la búsqueda de texto en un archivo hasta complejas operaciones de procesamiento, cálculo y extracción de datos.
Powerful questions to inspire your agile retrospectives and keep them valuable and effective!For retrospective facilitators, Scrum masters, Agile Coaches, and consultants.
This book is the chess grandmaster way of learning Python. 127 unique and brand-new Python puzzles - each pointing to gaps in your knowledge, challenges you to guess a solution, and then explains potential solutions in an easy-to-understand manner. # Example puzzle: my_list = [1, 1, 1, 1]my_list[1::2] = [2, 3]print(my_list) # What’s the output?
This is the complete guide to using, understanding and installing Windows 10 for beginners. Learn how to do everything you want on your computer from installing windows to using the new start menu to using the new Windows Edge Browser it's all here for you to read.
Welcome to an intense session during which you will learn Python. This book will be your friend for the next 100 days...
"The IT leaders of today is becoming the business leaders of the future."
Were you ever told that you can't multiply vectors? Did the crazy combinations of signs and derivatives in Maxwell's equations scream "there must be some underlying structure!" Did you ever wonder how to express a general solution of Maxwell's equations? Here's a book that attempts to provide a systematic answer to some of these questions.
NOTICE: translation is in progress. See the following "about the book" before you buy this book.
The book reveals how to recognize what in your writing overwhelms the reader's memory, attention, and knowledge to create confusion, misunderstanding, disinterest, and frustration. Through many examples and corrected exercises in literature and science, and with the help of original assessment tools, this book will turn you into a reader's writer.
In der Wirtschaft geht es darum, Kräfte zu sparen. Das geschieht, indem sich Menschen spezialisieren, einander organisieren und Arbeitsanteile miteiander bündeln. Manche glauben sogar, so werde Geld verdient. Und wer zählt, wenn Geld keine Rolle spielt? In der Kunst des Zusammenwirkens geht es darum und um die Zeit, bevor "Erfolg" sichtbar wird.
This is a collection of 16 game starter kits guiding you in developing games for Phaser v3.16+ APIs. Each chapter is easy to read, humorous approach to game development, these self-contained tutorials are perfect for novices, experienced full-stack programmers, or anyone creating single-player games with their own artwork and features.
The 6th edition workbook -totally rewritten for upcoming v3.5+ release- is your tutorial guide for Phaser III JavaScript Game Framework. Easy to read, humorous approach to modern game development for single-player games.
The guide to writing Web application in the Javalin framework
This book aims to be the comprehensive manual for type-level programming. It's about getting you from here to there---from a competent Haskell programmer to one who convinces the compiler to do their work for them.