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Games

  1. Building Audio & Rhythmic Browser Games
    Building Audio & Rhythmic Browser Games
    Codeless Game Construction using Construct2 & Construct3
    Stephen Gose

    Join us in this exciting audio game development workshop on creating "Purely Musical & Rhythmic" puzzle games! Generate games into the musical world of "sight reading", enhance your "perfect pitch", and challenge your "motif memory" skills. Get ready to engage your ears and unleash your creativity in a fun and interactive way!

  2. Building Tower Defense Games
    Building Tower Defense Games
    Codeless Game Construction using Construct2 & Construct3
    Stephen Gose

    This mega-workbook is a student's collection of five (5) innovative Tower Defense (TD) and ANTI-Tower Defense games complemented by a dozen imaginative designs for both single-player and Multi-Player experiences. Part 1 guides you through the process of constructing, testing, and developing a "Minimum Viable Product" (MVP) of a classic tower defense game with a bonus FREE "Ultimate TD" (version 2) template to jumpstart your creativity. These sequential lessons feature examples of "Historical" and "Fantasy" TD battles and several ANTI-Tower Defense games perfect for solitary play or collaborative enjoyment. Each template example includes Construct 3 or Construct 2 source code and a general license. This huge workbook is ideal for after-school semester (or year-long!) computer club activities for novice or experienced web developers and anyone looking to create custom games, artwork, and features.

  3. Building Browser Game Prototypes
    Building Browser Game Prototypes
    Codeless Game Construction using Construct2 & Construct3
    Stephen Gose

    This is a gaming prototype template for any game genre. This pamphlet leads you through a straightforward method for testing and developing game prototypes. The lessons have both Construct 3 & 2 encodings and include a general License. It's perfect for novices, experienced web developers, and anyone wanting their bespoke game, artwork, and features.

  4. League of Legends: теория и практика
    League of Legends: теория и практика
    Книга об основах игры League of Legends.
    Илья Шпигорь

    Книга об основах игры League of Legends

  5. Discontinuities
    Discontinuities
    Love, Art, Mind
    Luc P. Beaudoin

    Variations on the theme of learning about ourselves and each other by responding deeply to stories and other forms of art.

  6. Forsaken Souls
    Forsaken Souls
    A Victorian Mystery Puzzle Book
    Dimitris Bendilas

    A Victorian escape room book full of unique puzzles. Embark on a journey into the mysterious world of the Hawksley Infirmary with "Forsaken Souls," a captivating blend of mystery, puzzles, and intrigue.Within its pages, you'll discover 102 mind-bending puzzles meticulously crafted to challenge your intellect, along with 20 gripping story pages.

  7. Building "Strategy" Browser Games
    Building "Strategy" Browser Games
    Codeless Game Construction using Construct2 & Construct3
    Stephen Gose

    This is a single chapter from the "Construct Starter Kit Collection" workshop. This chapter leads you through Military Strategy and Decision Science game development. This tutorial has both Construct v3 & v2 encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  8. + 50 Math Puzzles - Solved using functional Julia
    + 50 Math Puzzles - Solved using functional Julia
    Solved using functional Julia
    Ace Alumni Ore

    “And there is really a practical utility in puzzle-solving. Regular exercise is supposed to be as necessary for the brain as for the body, and in both cases it is not so much what we do as the doing of it from which we derive benefit.” writes Henry Dudeney on the Introduction of The Canterbury Puzzles.

  9. Building "Hidden Objects" Browser Games
    Building "Hidden Objects" Browser Games
    Codeless Game Construction using Construct2 & Construct3.
    Stephen Gose

    Quickly learn how to create 19 online games using Construct2 or Construct3. This student's workbook is tailored for both the novice and advanced game designers Workshop attendees. Use these lessons to build 17+ Construct games from this single Game Mechanics. Instructor package includes presentation slide, online course access and Instructor guide.

  10. Code-less Game Design Workshop
    Code-less Game Design Workshop
    Game Development Workbook for Construct 2 & 3.
    Stephen Gose

    Quickly learn how to create 10 online games using Construct2 or Construct3. This student's workbook is tailored for both the novice and advanced game designers Workshop attendees. Use these lessons to build 10 Construct games from this single Game Mechanics. Instructor package includes presentation slide, online course access and Instructor guide.

  11. Building "Role Playing" Browser Games
    Building "Role Playing" Browser Games
    Codeless Game Construction using Construct 2 or Construct 3.
    Stephen Gose

    This expanded chapter from the Construct Starter Kit Collection leads you through "White Labeled" Role Playing Game development. This tutorial uses both Construct3 & Construct2 encoding. It supplies client-side & php "back-end" encoding. These advanced "full-stack" development topics are for anyone interested in RPG "trade-secrets" development.

  12. Building "Collapsing Blocks" Browser Games
    Building "Collapsing Blocks" Browser Games
    Codeless Game Construction using Construct2 & Construct3
    Stephen Gose

    This is a single chapter from the Construct Starter Kit Collection. This chapter leads you through Collapsing Blocks (aka "Same Game") development. This tutorial has both Construct v3 & v2 encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  13. Word Search Puzzles Book
    Word Search Puzzles Book
    Fun and Educative Activity Book For Kids
    Bolakale Aremu

    This well-illustrated Word Search Puzzles book is an excellent way for your kids to improve their vocabulary and also increase their ability to recognize letters in a fun way! They just need to grab their pencil and start scouring for words and clues!

  14. Object Lifetime Puzzlers Book 2
    Object Lifetime Puzzlers Book 2
    128 Fun Puzzles
    Jason Turner

    FUN C++ related programming puzzles!

  15. 50 Math Puzzles - Solved using functional Julia
    50 Math Puzzles - Solved using functional Julia
    Solved using functional Julia
    Ace Alumni Ore

    As Edsger W. Dijkstra said, "There should be no such thing as boring mathematics.""Mathematics knows no races or geographic boundaries; for mathematics, the cultural world is one country", stated David Hilbert.Shakuntala Devi puts it this way: "What is mathematics? It is only a systematic effort of solving puzzles posed by nature."