- Prologue
- Preface
-
Part I: Foundations
- 1. Introduction to Lean Software Development
- 2. Lean concepts relevant to software development
- 3. The basal cost of software
-
Part II: The Lean principles in practice
- 4. Eliminating waste in software development
- 5. Amplify learning
- 6. Decide as late as possible
- 7. Deliver as fast as possible
- 8. Empower the team
-
Part III: Sustainable quality
- 9. Build quality in
- 10. Detect errors before they hurt
- 11. Quality as the foundation of sustainable development
- 12. Quality from the start
- 13. Overcoming resistance
-
Part IV: Systems thinking
- 14. Optimize the whole
- 15. Lean, XP, and the product mindset
- 16. If you do nothing
- Epilogue: Why I don't talk about AI (and why that matters)
- Appendix: Cases and voices of the transformation
- Glossary
- References and sources
Less Software, More Impact
How to keep your team from collapsing under the weight of its own code
Your team isn't slow because it writes bad code: it's slow because it writes too much code. A practical guide to managing the basal cost of software and reclaiming your team's capacity, combining Lean Software Development, Extreme Programming and a product mindset.
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About
About the Book
Your team isn't slow because it writes bad code. It's slow because it writes too much code.
It always starts well: you ship fast, the impact feels real. But with every feature, integration, and technical decision, the system accumulates weight. And one day, without anyone deciding it, almost all of the team's capacity goes into sustaining what already exists. It's the Red Queen's race: running ever faster just to stay in the same place.
Behind that decline is a concept that is rarely named: the basal cost of software. Every living line of code consumes team capacity every day, whether it is used or not. It isn't technical debt: it's the permanent price of existing.
Less Software, More Impact is a practical guide to managing that cost and reclaiming your team's capacity. Drawing on more than 25 years building and leading high-performing teams, it integrates Lean Software Development with Extreme Programming (XP) and a product mindset to:
- Eliminate waste and build only what creates real impact.
- Amplify learning and decide at the last responsible moment.
- Deliver continuously and sustainably, without heroics.
- Build quality in from the start and optimize the whole system.
This isn't a book to make your code better. It's for the people who decide what gets built, what doesn't, and what gets removed: Engineering Managers, Tech Leads, Staff Engineers, Product Managers, and CTOs. The decisions it proposes aren't technical. They're organizational. And they hurt.
Less software. More impact.
You get the book in two DRM-free formats (EPUB and PDF). Chapter-by-chapter resources, references and the glossary are at https://less-software.eferro.net
The book is also available in paperback and on Kindle at Amazon.
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Author
About the Author
Eduardo Ferro Aldama (eferro) has spent more than 25 years growing teams and software rather than accumulating them. He has worked as a developer, architect and technical lead at companies such as Alea Soluciones, The Motion, Nextail and Clarity AI, helping teams deliver value sustainably.
Along the way he has learned that speed does not come from running faster, but from learning step by step, building quality in from the start, and knowing what to leave out. He champions Lean software development, Extreme Programming and continuous delivery not as trends, but as the most humane and effective way to work.
More resources at https://less-software.eferro.net
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