Leanpub Header

Skip to main content

Cocos Engine Advergame

Targeted at junior undergraduate students majoring in Animation with a concentration in Game Development, this book aims to equip learners with proficiency in using the Cocos engine, an understanding of advergame design principles, and the ability to independently develop lightweight interactive playable demos. It is also suitable for professionals in the gaming industry and readers interested in advergame development.

Minimum price

Free!

$1.00

You pay

$1.00

Author earns

$0.30
$

...Or Buy With Credits!

You can get credits with a paid monthly or annual Reader Membership, or you can buy them here.
PDF
About

About

About the Book

With the booming development of the mobile gaming market, advergames—as an emerging form of gaming—have become an integral part of the gaming industry. Characterized by their lightweight design and high conversion rates, advergames provide game developers with an effective approach to user acquisition. Especially in the overseas gaming market, advergames have evolved into one of the core tactics for paid user acquisition.

Based on the Cocos engine, this book systematically elaborates on the design concepts, development technologies, and practical methodologies of advergames. As a lightweight game engine, Cocos boasts a small package size, excellent performance, and high development efficiency, making it highly suitable for the development needs of advergames.

 

Targeted at junior undergraduate students majoring in Animation with a concentration in Game Development, this book aims to equip learners with proficiency in using the Cocos engine, an understanding of advergame design principles, and the ability to independently develop lightweight interactive playable demos. It is also suitable for professionals in the gaming industry and readers interested in advergame development.

Key Features of This Book

Industry-oriented: Closely aligned with the actual demands of enterprises, with a strong emphasis on practicality

Lightweight focus: Specializes in package optimization techniques for game builds within 5MB

AIGC integration: Incorporates AI tools across the entire development workflow to improve development efficiency

Project-based learning: Centered on real commercial projects to foster practical capabilities

Interdisciplinary approach: Integrates knowledge from art, programming, game design, and other disciplines

 

The book consists of six chapters, covering the fundamentals of the Cocos engine, advergame design principles, lightweight development technologies, art asset production, AIGC tool application, and project practice. Each chapter combines theoretical explanations, practical examples, and reflective exercises to help readers fully master the core skills of advergame development.

 

It is our sincere hope that this book will offer valuable guidance to readers and support them in achieving success in the field of advergame development.

Share this book

Author

About the Author

Shudong.YANG

PhD. Lecturer at the School of Art and Design, Dalian Jiaotong University, China.

Research Field: Entertainment Computing: Machine Behavior, Game AI, NPC Agents, Game Data Mining, Player Experience Computing, Game Development Workflow Automation

The Leanpub 60 Day 100% Happiness Guarantee

Within 60 days of purchase you can get a 100% refund on any Leanpub purchase, in two clicks.

Now, this is technically risky for us, since you'll have the book or course files either way. But we're so confident in our products and services, and in our authors and readers, that we're happy to offer a full money back guarantee for everything we sell.

You can only find out how good something is by trying it, and because of our 100% money back guarantee there's literally no risk to do so!

So, there's no reason not to click the Add to Cart button, is there?

See full terms...

Earn $8 on a $10 Purchase, and $16 on a $20 Purchase

We pay 80% royalties on purchases of $7.99 or more, and 80% royalties minus a 50 cent flat fee on purchases between $0.99 and $7.98. You earn $8 on a $10 sale, and $16 on a $20 sale. So, if we sell 5000 non-refunded copies of your book for $20, you'll earn $80,000.

(Yes, some authors have already earned much more than that on Leanpub.)

In fact, authors have earned over $14 million writing, publishing and selling on Leanpub.

Learn more about writing on Leanpub

Free Updates. DRM Free.

If you buy a Leanpub book, you get free updates for as long as the author updates the book! Many authors use Leanpub to publish their books in-progress, while they are writing them. All readers get free updates, regardless of when they bought the book or how much they paid (including free).

Most Leanpub books are available in PDF (for computers) and EPUB (for phones, tablets and Kindle). The formats that a book includes are shown at the top right corner of this page.

Finally, Leanpub books don't have any DRM copy-protection nonsense, so you can easily read them on any supported device.

Learn more about Leanpub's ebook formats and where to read them

Write and Publish on Leanpub

You can use Leanpub to easily write, publish and sell in-progress and completed ebooks and online courses!

Leanpub is a powerful platform for serious authors, combining a simple, elegant writing and publishing workflow with a store focused on selling in-progress ebooks.

Leanpub is a magical typewriter for authors: just write in plain text, and to publish your ebook, just click a button. (Or, if you are producing your ebook your own way, you can even upload your own PDF and/or EPUB files and then publish with one click!) It really is that easy.

Learn more about writing on Leanpub