
From architecture to implementation, determinism reduces complexity. Learn how to design predictable systems and preserve architectural intent through abstraction and deterministic code generation.

If you want to build real game systems—not just use engines—this bundle shows you how. Starting with the core architecture of a game engine and progressing into advanced C++ techniques for performance, optimization, and scalability, you’ll learn how modern game systems are actually designed and executed under real constraints.

Explore practical approaches to building software with modern C++. The High-Performance C++ Systems Bundle covers topics ranging from game engine architecture and embedded development to general C++ programming techniques used in performance-sensitive systems. Github BurstBooksPublishing contains code samples & infographics.



This reference bundle consists of revised, edited, cross-referenced, and thematically organized articles from Software Diagnostics Institute and Software Diagnostics Library (former Crash Dump Analysis blog) about software diagnostics, root cause analysis, debugging, crash and hang dump analysis, software trace and log analysis written from June...

This reference bundle consists of revised, edited, cross-referenced, and thematically organized articles from Software Diagnostics Institute and Software Diagnostics Library (former Crash Dump Analysis blog) about software diagnostics, root cause analysis, debugging, crash and hang dump analysis, software trace and log analysis written from June...

This reference bundle consists of revised, edited, cross-referenced, and thematically organized articles from Software Diagnostics Institute and Software Diagnostics Library (former Crash Dump Analysis blog) about software diagnostics, root cause analysis, debugging, crash and hang dump analysis, software trace and log analysis written from...

This reference bundle consists of revised, edited, cross-referenced, and thematically organized articles from Software Diagnostics Institute and Software Diagnostics Library (former Crash Dump Analysis blog) about software diagnostics, root cause analysis, debugging, crash and hang dump analysis, software trace and log analysis written from...



This comprehensive training for software developers, site reliability and performance engineers teaches postmortem, live local and remote debugging techniques and features:debuggers and tools: WinDbg, GDB, LLDB, crash, rr, KDB, KGDBx64 and AArch643 training courses85 hands-on exercises300 slides with comments1,200 pages of training books

This comprehensive training for software developers, site reliability and performance engineers teaches postmortem, live local and remote debugging techniques and features:debuggers and tools: WinDbg, GDB, LLDB, crash, rr, KDB, KGDBx64 and AArch643 training courses85 hands-on exercises300 slides with comments1,200 pages of training books

Solid C and C++ knowledge is a must to fully understand Linux and Windows diagnostic artifacts such as memory dumps and do diagnostic, forensic, and root cause analysis beyond listing stack races. This bundle features: 3 platforms (x64 Windows, x64 and ARM64 Linux) and 3 compilers (Microsoft, GCC, and Clang).

Solid C and C++ knowledge is a must to fully understand Linux and Windows diagnostic artifacts such as memory dumps and do diagnostic, forensic, and root cause analysis beyond listing stack races. This bundle features: 3 platforms (x64 Windows, x64 and ARM64 Linux) and 3 compilers (Microsoft, GCC, and Clang).