SolidJS is one of the fastest-growing reactive UI libraries—blazing fast, predictable, and simple to use. SolidJS: The Complete Guide takes you from first steps to production-ready applications, covering everything from signals, effects, and JSX rules to routing, SSR, and SolidStart. You’ll also master Solid Router for navigation and SolidStart for building full-stack apps, with plenty of real-world examples for hands-on practice. Whether you’re a beginner in reactive programming or a React developer curious about Solid’s unique approach, this book gives you the knowledge and techniques to write cleaner, more efficient code.
Are you excited about Haskell, but don't know where to begin? Are you thrilled by the technical advantages, but worried about the unknown pitfalls? This book has you covered.
Unlock the Secrets of MBSE Craftsmanship: Transform Your Organization's Engineering Culture and Excel in Model-Based Systems Engineering. Discover the Art and Philosophy Behind True Mastery.
Tkinter is a lightweight, portable, and easy-to-use graphical toolkit available in the Python Standard Library. Due to its simplicity and availability, it is widely used to build GUIs in Python. This book teaches you how to design and build functional, appealing, and user-friendly GUI applications.
With Unity’s robust toolkit, you can create visually appealing UIs to give your games a professional look and feel. This book will help you realize the full potential of the UI systems provided by Unity, so you can create the best UI for your games.
Studying to get your Juniper JNCIE-ENT, JNCIP-ENT, or just looking to really learn Junos? If so, then this workbook may be a great resource for you. This guide is the culmination of my study notes, notes and input from others as well as our collective experiences. Ultimately it is what I used to pass my JNCIE-ENT exam.
Move beyond individual prompts and engineer the full information environment an AI model receives. Learn to design, test, measure, and govern context for reliable AI workflows.
You cannot lead what you cannot see. In AI-heavy organizations, illegibility is now the default. This book gives you fracture names, diagnostic protocols, and field kits for seeing and governing systems where dashboards lie and decisions live in prompts no one saved.
AI agents become truly powerful when they can reason, adapt and recover instead of following a fixed sequence of steps. This book shows you how to design intelligent agent systems with computational graphs, giving you the tools to build scalable, reliable applications that can handle real-world complexity with confidence.
Go from your first line of Rust to building fast, safe, and production-ready applications with confidence. This practical guide explains every essential language feature, modern development tools, and key ecosystem crates through clear explanations and real-world examples, helping you write idiomatic, efficient and maintainable Rust code from day one.
Learn modern C++23 from the ground up with clear explanations and complete, compilable examples. From your first program to advanced topics like concurrency, metaprogramming and performance optimization, this book gives you the skills to write fast, reliable and professional-quality C++ software.
Ein Coding-Agent liefert in Sekunden makellosen Code, mittendrin eine Funktion, die es nie gab: Halluzinations-Lasagne. Claude Shannons verrauschter Kanal von 1948 erklärt, warum plausible Ausgaben nicht verlässlich sind, und wie ein geschärfter Sender, ein beherrschter Kanal und ein prüfender Empfänger daraus verlässliche Software machen.
C++ in 2026 looks nothing like the language you remember. This book teaches the modern dialect actually shipping in production today: RAII, smart pointers, ranges, concepts, and coroutines, backed by the tooling that keeps it safe. Twelve chapters, all runnable code, zero nostalgia for raw pointers.
Graphics Pipeline Design and Hardware ImplementationModern GPUs are the most complex and efficient parallel processors ever created—and this book shows you exactly how they work at the hardware level.Unlike typical graphics or programming guides, this volume takes you inside the GPU itself: how instructions flow through pipelines, how memory hierarchies sustain bandwidth, how shader cores and fixed-function units cooperate to render billions of pixels per second.
Data analysis is now part of practically every research project in the life sciences. In this book we use data and computer code to teach the necessary statistical concepts and programming skills to become a data analyst. Instead of showing theory first and then applying it to toy examples, we start with actual applications and describe the theory as it becomes necessary to solve specific challenges. The book includes links to computer code that readers can use to follow along as they program.