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  1. SolidJS: The Complete Guide
    SolidJS: The Complete Guide
    A comprehensive guide to reactive web development with SolidJS and TypeScript
    Sinan Polat

    SolidJS is one of the fastest-growing reactive UI libraries—blazing fast, predictable, and simple to use. SolidJS: The Complete Guide takes you from first steps to production-ready applications, covering everything from signals, effects, and JSX rules to routing, SSR, and SolidStart. You’ll also master Solid Router for navigation and SolidStart for building full-stack apps, with plenty of real-world examples for hands-on practice. Whether you’re a beginner in reactive programming or a React developer curious about Solid’s unique approach, this book gives you the knowledge and techniques to write cleaner, more efficient code.

  2. Production Haskell
    Production Haskell
    Succeeding in Industry with Haskell
    Matt Parsons

    Are you excited about Haskell, but don't know where to begin? Are you thrilled by the technical advantages, but worried about the unknown pitfalls? This book has you covered.

  3. The Craft of MBSE
    The Craft of MBSE
    Tim Weilkiens, Michael Vinarcik, and Christoph Fischer

    Unlock the Secrets of MBSE Craftsmanship: Transform Your Organization's Engineering Culture and Excel in Model-Based Systems Engineering. Discover the Art and Philosophy Behind True Mastery.

  4. Python GUI Programming with Tkinter - Second Edition
    Python GUI Programming with Tkinter - Second Edition
    Design and build functional and user-friendly GUI applications
    Packt Publishing Ltd

    Tkinter is a lightweight, portable, and easy-to-use graphical toolkit available in the Python Standard Library. Due to its simplicity and availability, it is widely used to build GUIs in Python. This book teaches you how to design and build functional, appealing, and user-friendly GUI applications.

  5. Mastering UI Development with Unity - Second Edition
    Mastering UI Development with Unity - Second Edition
    Develop engaging and immersive user interfaces with Unity
    Packt Publishing Ltd

    With Unity’s robust toolkit, you can create visually appealing UIs to give your games a professional look and feel. This book will help you realize the full potential of the UI systems provided by Unity, so you can create the best UI for your games.

  6. The Unofficial JNCIE-ENT Prep Guide
    The Unofficial JNCIE-ENT Prep Guide
    A guide to help you prepare for your JNCIE-ENT Lab exam
    Jeffrey Fry

    Studying to get your Juniper JNCIE-ENT, JNCIP-ENT, or just looking to really learn Junos? If so, then this workbook may be a great resource for you. This guide is the culmination of my study notes, notes and input from others as well as our collective experiences.  Ultimately it is what I used to pass my JNCIE-ENT exam.  

  7. Reliable Generative AI Context Engineering
    Reliable Generative AI Context Engineering
    A Practical Guide to Context Engineering, Reliability, and Enterprise Operationalization
    George Tome

    Move beyond individual prompts and engineer the full information environment an AI model receives. Learn to design, test, measure, and govern context for reliable AI workflows.

  8. The Illegibility Crisis
    The Illegibility Crisis
    Instrumentation for AI-Era Leadership
    Paul LaPosta

    You cannot lead what you cannot see. In AI-heavy organizations, illegibility is now the default. This book gives you fracture names, diagnostic protocols, and field kits for seeing and governing systems where dashboards lie and decisions live in prompts no one saved.

  9. Graph Engineering for AI Agents
    Graph Engineering for AI Agents
    Building Reliable, Scalable Agent Systems with Computational Graphs
    Steve Publications

    AI agents become truly powerful when they can reason, adapt and recover instead of following a fixed sequence of steps. This book shows you how to design intelligent agent systems with computational graphs, giving you the tools to build scalable, reliable applications that can handle real-world complexity with confidence.

  10. Mastering Rust: From Beginner to Advanced Level
    Mastering Rust: From Beginner to Advanced Level
    A Complete Guide to Safe, Concurrent, High-Performance Programming
    Steve Publications

    Go from your first line of Rust to building fast, safe, and production-ready applications with confidence. This practical guide explains every essential language feature, modern development tools, and key ecosystem crates through clear explanations and real-world examples, helping you write idiomatic, efficient and maintainable Rust code from day one.

  11. The Complete C++23 Guide: From Beginner to Advanced
    The Complete C++23 Guide: From Beginner to Advanced
    From First Program to Expert-Level Systems Programming
    Steve Publications

    Learn modern C++23 from the ground up with clear explanations and complete, compilable examples. From your first program to advanced topics like concurrency, metaprogramming and performance optimization, this book gives you the skills to write fast, reliable and professional-quality C++ software.

  12. Der Agent tickt anders: Was Claude Shannon Softwarearchitekten über Coding-Agenten lehrt

    Ein Coding-Agent liefert in Sekunden makellosen Code, mittendrin eine Funktion, die es nie gab: Halluzinations-Lasagne. Claude Shannons verrauschter Kanal von 1948 erklärt, warum plausible Ausgaben nicht verlässlich sind, und wie ein geschärfter Sender, ein beherrschter Kanal und ein prüfender Empfänger daraus verlässliche Software machen.

  13. C++ Programming in 2026
    C++ Programming in 2026
    SouthStone Publications

    C++ in 2026 looks nothing like the language you remember. This book teaches the modern dialect actually shipping in production today: RAII, smart pointers, ranges, concepts, and coroutines, backed by the tooling that keeps it safe. Twelve chapters, all runnable code, zero nostalgia for raw pointers.

  14. Modern GPU Architecture Second Edition
    Modern GPU Architecture Second Edition
    Volume One Graphics Pipeline Design and Hardware Implementation
    gareth thomas

    Graphics Pipeline Design and Hardware ImplementationModern GPUs are the most complex and efficient parallel processors ever created—and this book shows you exactly how they work at the hardware level.Unlike typical graphics or programming guides, this volume takes you inside the GPU itself: how instructions flow through pipelines, how memory hierarchies sustain bandwidth, how shader cores and fixed-function units cooperate to render billions of pixels per second.

  15. Data Analysis for the Life Sciences
    Data Analysis for the Life Sciences
    Rafael A Irizarry and Michael I Love

    Data analysis is now part of practically every research project in the life sciences. In this book we use data and computer code to teach the necessary statistical concepts and programming skills to become a data analyst. Instead of showing theory first and then applying it to toy examples, we start with actual applications and describe the theory as it becomes necessary to solve specific challenges. The book includes links to computer code that readers can use to follow along as they program.