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Category: "Project Management"

Books

  1. Phaser Game Design Workbook
    Phaser Game Design Workbook
    Game Product Management for the Phaser v2.x.x & v3.24+ Gaming Frameworks (6th Edition)
    Stephen Gose

    (Large Print Edition) NEWLY updated from the 6th edition includes both Phaser 2.x.x & v3.16+ examples. Its new focus is "Business Studio Start-ups" and "Game Product Management" for "full-stack" Phaser Games. It also introduces "Headless Game Design" and B2B product lines. This LeanPub edition is always the most up-to-date edition.

  2. Kiwi Game Design Workbook
    Kiwi Game Design Workbook
    Game development guide using HTML5 & JavaScript Game Frameworks
    Stephen Gose

    This is a different book format for game development -- unlike anything you have seen. KiwiJS is the grandfather to Phaser3. You will find extraordinary similarities to the newly released Phaser III.

  3. O Programador Produtivo
    O Programador Produtivo
    O caminho da produtividade
    Jonathan Lamim

    Como programador, uma das coisas mais complicadas é conseguir realizar todas as tarefas em apenas 8 horas diárias de trabalho. E é pra te ajudar a realizar todas as suas tarefas sem a necessidade de hora extra que "O Programador Produtivo" se apresenta.

  4. Stories from the trenches of a bad programmer
    Stories from the trenches of a bad programmer
    How to hide the inner beauty of the software you develop
    Chakra

    If you are new to software development, and want to know what NOT to do, this is the book for you !

  5. The Complete Guide to Managing Digital Projects

    A book on project management that cover EVERYTHING.

  6. It's All Upside Down
    It's All Upside Down
    What I've learned about software development and why it seems opposite to everything I was taught
    Paul E. McMahon

    I have been involved in the software business for over 40 years and during this time my views on how to help software teams succeed has evolved so much that what I recommend today often seems opposite to the fundamentals many of us were taught.  In this book I provide true software development stories that may challenge long held thinking.

  7. Laravel Boot Camp
    Laravel Boot Camp
    TheCode v1.0
    Mohammed S Shurrab

    This book will cover all the Laravel boot camp topics, it will developed and republished during the boot camp in collaboration with the 5 trainers

  8. Fire Your Creativity
    Fire Your Creativity
    celal_cem@hotmail.com

    This is a self-help book that stenghten your potential for the business, works and hobbies regarding creativity. After reading this booklet, you will be aware of the patterns you use your creativity in maximum level and will be full of innovative ideas.

  9. Game Of Twitters
    Game Of Twitters
    celal_cem@hotmail.com

    Do you want be a twitter phenomenon? Do you want to be followed by millions? Do you want to earn a considerable rate of money through your twitter account Then welcome to Game Of Twitters ! Because you are not the only one who has this dream. But you will be one step further after reading this short book. The rules and tricks that explained were experienced by famous twitter phenomenon for years. And now, it's your turn! 

  10. The Agile Manifesto in English

    Agile manifesto is created on empirical evidences not on scientific. Due to this reason, founders of agile manifesto never bothered to provide reasoning to why does Agile work? But as a curious mind, we all want to know. This book is an attempt to list some of those reasons. The reasons why agile works illustrated in this book are collected from my own experiences. 

  11. Continuous Digital
    Continuous Digital
    An agile alternative to projects
    Allan Kelly

    First there was Agile, then there was Continuous Delivery, and now there is Continuous Digital: the Agile Alternative to Projects - aka #NoProjects, Beyond Projects. Because every business is now a digital business and while projects end ask yourself: do you want your business to end?

  12. Lean Service Creation
    Lean Service Creation
    Kit de ferramentas para criar produtos e serviços bem sucedidos através do Design Thinking, Lean Startup e Desenvolvimento Ágil
    Magno de Santana Silva

    Os canvas são as melhores formas de combinar todas as etapas relevantes, ferramentas e pensamentos quando você quer criar serviços digitais inovadores de forma enxuta e ágil.

  13. MVP: Como Tirar sua Ideia do Papel
    MVP: Como Tirar sua Ideia do Papel
    Da definição da ideia à captação de clientes, cada passo é fundamental.
    Diego Hernandes (hernandev)

    Um guia prático de como tirar seu projeto de software do papel. Nesse livro o autor conta sua experiência gerenciando projetos de software e dá dicas de como evitar problemas que podem afundar o seu projeto.

  14. Merging the Process Map, FMEA and Control Plan
    Merging the Process Map, FMEA and Control Plan
    A Hybrid Approach
    Steven Burkhart Sr.

    We know that the FMEA must follow the steps of the Process Map, and the Control Plan must match the FMEA, line-by-line, otherwise we have not created a seamless plan for ensuring that the requirements of the customer are met.  Knowing all of this, why are these three documents, separate documents?  By separating them, but requiring 100% agreement, we are knowingly accepting the risk that we are sowing the seeds of trouble. 

  15. Narzędzia dla Agile Coacha – 96 przykładów wizualizacji
    Narzędzia dla Agile Coacha – 96 przykładów wizualizacji
    Jak dobre zespoły wizualizują swoją pracę
    Jimmy Janlén and Igor Szwedziński

    Przykłady wizualizacji dla osób i zespołów pracujących przy wykorzystaniu zwinnych praktyk.