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Category: "Engineering"

Books

  1. How to evaluate potential testers using games
    No Description Available
  2. The Heaviside Solution to the Ferranti Effect Makes Reactance Useful in a Free Energy Circuit
    No Description Available
  3. Clean JavaScript
    Clean JavaScript
    Aprende a aplicar código limpio, SOLID y Testing
    Software Crafters

    Mejora tu código Javascript aplicando Clean Code. Con este e-book aprenderás a escoger mejores nombres para las variables, a escribir funciones más simples y legibles, a diseñar clases mejor estructuradas y otros conceptos que, sin duda, podrás aplicar en tu día a día como desarrollador. En definitiva, este e-book te ayudará a ser mejor profesional

  4. Gegarandeerd het leukste boek over de veevoederfabriek
    Gegarandeerd het leukste boek over de veevoederfabriek
    de fabriek bekeken door de ogen van een productie-automatiseerder
    Fedor

    Laat je verrassen door de manier waarop een productie-automatiseerder de veevoederfabriek beschrijft.

  5. Design Report Guidelines

    Writing advice for engineering students (and engineers). This is a chapter of Applied Analog Electronics, but can be read as a stand-alone tutorial. The "Free Sample" and the "Community Edition" are also the full version of the document.

  6. Vim para noobs
    Vim para noobs
    Um livro guia/referência para quem deseja aprender a utilizar o editor de textos Vim
    William Oliveira

    O editor de textos VIM é o que muitos dizem ser a maneira mais produtiva de se escrever software. Sua produtividade vem devido ao seu modo de uso baseado em atalhos, ser carregado no terminal e outros pontos legais. Nesse livro nós aprendemos rapidamente a utilizar o VIM e ainda podemos usar como referência para quando esquecemos seus comandos.

  7. Chuck Rolek’s Economic Theory for human bandwidth communication improvement
    Chuck Rolek’s Economic Theory for human bandwidth communication improvement
    The start... of my book on how I Engineer... This will help give me SeedFunding... to write the rest. :D
    Chuck Rolek

    Want to learn how I Engineer and Teach faster than almost anyone else? I bet you would! ;)

  8. Do: improve, retry, until perfect
    Do: improve, retry, until perfect
    Computational Thinking with MIT App Inventor
    José Soeiro Carvalho and Beatriz Soeiro de Carvalho

    The book explores basic programming concepts, like looping, aggregated data, event paradigm, problem-solution workflow, in a gradual way, consolidating by applications developed using MIT App Inventor. The core aims at developing young adult's computational thinking.

  9. Effective Kotlin
    Effective Kotlin
    Best practices
    Marcin Moskała

    Effective Kotlin summarizes the best practices and experiences of the Kotlin community, together with a deep explanation of some lesser-known Kotlin functionalities. All of the best practices are presented as simple rules with detailed explanations.

  10. Generation Z Developers
    Generation Z Developers
    Key concepts and ideas for the next generation of developers
    Dinis Cruz

    Book about important concepts and ideas that Generation Z Developers should be aware of. See this GitHub repo for content and issues

  11. The Agile Self-assessment Game
    The Agile Self-assessment Game
    An Agile Coaching Tool for Improving the Agility of Your Teams and Organization
    Ben Linders

    The Agile Self-Assessment Game is used by teams and organizations to self-assess their agility. With plenty of ideas, suggestions, and practical cases on Agile Self-assessments, this book will help you to apply assessments and support teams and organizations to self-improve.

  12. ABC of PLCs
    ABC of PLCs
    Jacques Proot

    Understand and tame the logical beast.

  13. Commenting EU27-futureplans by 2025 by Lasse T Laine

    My e-book,41 pages,comments The EU Commission´s newly published 5 futureplans from the alternative thinker´s perspective.Commission´s interests broadened on the new,bolder ground,based in the author´s writings for a new paradigm of science and from it deduced new solutions.

  14. Introduction to the BBC micro:bit

    Make a spaceship game using drag-and-drop programming in just 90 minutes, while learning to use the components and sensors on the BBC micro:bit

  15. Sensed: Accelerometers
    Sensed: Accelerometers
    An Understanding for Farms, Phones, and Drones
    Hamid Mokhtarzadeh

    Accelerometers are everywhere, and for good reason!  They are both low-cost and low-power and can sense things like motion, impact, and orientation. For the engineer, scientist, or hobbyist, there lies a gap between sensor output and usable information. This book fills that gap.