Join us in this exciting audio game development workshop on creating "Purely Musical & Rhythmic" puzzle games! Generate games into the musical world of "sight reading", enhance your "perfect pitch", and challenge your "motif memory" skills. Get ready to engage your ears and unleash your creativity in a fun and interactive way!
This mega-workbook is a student's collection of five (5) innovative Tower Defense (TD) and ANTI-Tower Defense games complemented by a dozen imaginative designs for both single-player and Multi-Player experiences. Part 1 guides you through the process of constructing, testing, and developing a "Minimum Viable Product" (MVP) of a classic tower defense game with a bonus FREE "Ultimate TD" (version 2) template to jumpstart your creativity. These sequential lessons feature examples of "Historical" and "Fantasy" TD battles and several ANTI-Tower Defense games perfect for solitary play or collaborative enjoyment. Each template example includes Construct 3 or Construct 2 source code and a general license. This huge workbook is ideal for after-school semester (or year-long!) computer club activities for novice or experienced web developers and anyone looking to create custom games, artwork, and features.
This is a gaming prototype template for any game genre. This pamphlet leads you through a straightforward method for testing and developing game prototypes. The lessons have both Construct 3 & 2 encodings and include a general License. It's perfect for novices, experienced web developers, and anyone wanting their bespoke game, artwork, and features.
Are you exploring event-driven architecture (EDA) but feeling overwhelmed by complex concepts? EDA Visuals is here to help! This collection of bite-sized, easy-to-digest visuals simplifies EDA principles, patterns, and best practices. Perfect for developers, architects, and anyone curious about EDA, these visuals turn challenging ideas into clear, actionable insights. Whether you're learning the basics or refining your expertise, EDA Visuals will empower you to design better systems and communicate more effectively. Start your journey to mastering event-driven architecture today, one visual at a time!
This is a single chapter from the "Construct Starter Kit Collection" workshop. This chapter leads you through Military Strategy and Decision Science game development. This tutorial has both Construct v3 & v2 encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.
Get onboard this journey into the land of streams. This is a complete hands-on book about Apache Flink, that follows real-life use cases and will help you learn how to create scalable end-to-end stream processing pipelines.
"Mastering Postman" is the ultimate guide for anyone looking to streamline their API development process. Whether you're a seasoned developer or just starting, this book will take you through every step of the API lifecycle and equip you with the knowledge and tools to create better APIs faster.
Quickly learn how to create 19 online games using Construct2 or Construct3. This student's workbook is tailored for both the novice and advanced game designers Workshop attendees. Use these lessons to build 17+ Construct games from this single Game Mechanics. Instructor package includes presentation slide, online course access and Instructor guide.
Quickly learn how to create 10 online games using Construct2 or Construct3. This student's workbook is tailored for both the novice and advanced game designers Workshop attendees. Use these lessons to build 10 Construct games from this single Game Mechanics. Instructor package includes presentation slide, online course access and Instructor guide.
This expanded chapter from the Construct Starter Kit Collection leads you through "White Labeled" Role Playing Game development. This tutorial uses both Construct3 & Construct2 encoding. It supplies client-side & php "back-end" encoding. These advanced "full-stack" development topics are for anyone interested in RPG "trade-secrets" development.
This is a single chapter from the Construct Starter Kit Collection. This chapter leads you through Collapsing Blocks (aka "Same Game") development. This tutorial has both Construct v3 & v2 encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.
If you want to know how to design and code an application with Modular Architecture, or with Layered Architecture or with Hexagonal Architecture (Clean Architecture), or with Microservice Architecture this book is for you. If you are a developer who is always trying to write clean, solid and elegant software structures, this book is for you.
From mobile phones to the Internet, our lives depend increasingly on distributed systems linking computers and other devices together in a seamless and transparent way. This edition provides a comprehensive source of material on the principles and practice of distributed computer systems.
Are you an absolute beginner with no prior knowledge to any programming language? But you want to be an Android or iOS mobile application developer? This book will teach you both. You will learn to build Advanced Flutter Apps, from scratch. You will also learn Dart programming language that runs Flutter.