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Category: "Computers and Programming"

Computers and Programming

  1. The Software Developers’ Guidebook
    The Software Developers’ Guidebook
    A Collection of Modern Engineering Practices
    David Farley and Bernard McCarty (Editor)

    A practical handbook packed with real-world advice to help you write better code, adopt effective developer habits, and build great software.

  2. Naming Things
    Naming Things
    The Hardest Problem in Software Engineering
    Tom Benner

    Naming is one of the most difficult and enduring challenges in software engineering, but few of us do it well. This practical and comprehensive book provides a set of principles, rules, and application guidelines for efficiently choosing good names in your code.

  3. The Software Realm DECODED
    The Software Realm DECODED
    Everything Senior developers expect you to know, but rarely have time to explain
    A. M. Lorion

    You know how to code, but everyone else seems to "just get it" while you secretly Google and ChatGPT everything. The Software Realm DECODED is the patient mentor conversation you've been searching for, Peter asks the questions you're afraid to ask, and the Ultra Senior Developer explains what bootcamps skip and seniors assume you know. By the final chapter, the imposter syndrome disappears and systems finally make sense.

  4. From Source Code To Machine Code
    From Source Code To Machine Code
    Build Your Own Compiler From Scratch
    build-your-own.org

    Build a compiler to learn how programming languages work. Use low-level assembly to learn how computers work. Walks through a minimal yet complete compiler. Compiles a static-typed language into x64 ELF executables.Simple interpreter.Bytecode compiler.x64 assembly & instruction encoding.Translate bytecode to x64 code.Generate binary executables.

  5. System Design Workbook
    System Design Workbook
    Edição 2026
    Matheus Fidelis

    System Design Workbook – Edição 2026 é uma obra que traduz, organiza e conecta os principais fundamentos da engenharia de sistemas distribuídos sob uma perspectiva prática, moderna e orientada à realidade de produção.

  6. Beginning Game Programming with Go
    Beginning Game Programming with Go
    A hands-on, project-based guide to 2D game development in Go
    Luigi Vanacore

    Build a game from scratch in Go, no engine magic, just code you understand. You'll create Gopher Survivor, a Vampire Survivors–style action game, one concept per chapter: enemies, weapons, XP and level-ups, particles, a state machine, and a build you can ship.

  7. The Art of Functional Programming

    A master class on the fundamentals and principles of functional programming. It contains 20 programming challenges with detailed solutions and 44 quizzes with answers and explanations. Moreover, 84 diagrams graphically illustrate how concepts and techniques work. Two real-world use cases show how to apply functional programming in practice.

  8. Ace the Trading Systems Engineer Interview (C++ Edition)
    Ace the Trading Systems Engineer Interview (C++ Edition)
    Insider's Guide to Top Tech Jobs in Finance
    Dennis Thompson and Jeff Vogels

    Top 3 reasons why a software engineer might be interested to work at capital markets firms1) work with top Hedge Funds, Investment Banks, HFT firms, Algorithmic Trading firms, Exchanges, etc.2) implement smart algorithms and build low-latency, high-performance and mission-critical software with talented engineers3) earn top compensation

  9. Mastering Dart Programming
    Mastering Dart Programming
    From Fundamentals to Advanced Patterns in Modern Dart
    Steve Publications

    Master Dart from the ground up with clear explanations, practical examples and real-world techniques. Explore everything from core language features to advanced patterns, async programming, isolates and modern Dart 3.x tools that help you build fast, reliable apps for Flutter, the web, servers and the command line.

  10. Learning Common Lisp
    Learning Common Lisp
    A Complete Guide to Common Lisp Programming from First Principles to Advanced Metaprogramming
    Steve Publications

    Discover the power of Common Lisp through a clear, practical guide that takes you from your first S-expression to advanced macros, CLOS and the condition system. Learn not just how Lisp works but why it remains one of the world's most influential programming languages.

  11. Flutter Mastery: Building Production-Grade Applications
    Flutter Mastery: Building Production-Grade Applications
    A Complete Guide from Dart Fundamentals to App Store Deployment
    Steve Publications

    Take your Flutter skills from beginner to professional with a practical guide to building production ready applications. Learn Dart, master Flutter's core concepts, integrate real world services, optimize performance, and confidently publish polished apps to the App Store and Google Play.

  12. My Adventures with Large Language Models
    My Adventures with Large Language Models
    Build foundational LLMs from Transformers to DeepSeek, from scratch, in PyTorch.
    Prathamesh S.

    Build GPT-2, Llama 3, and DeepSeek from scratch in PyTorch. Every chapter has runnable end-to-end code and loads real pretrained weights. Goes well past where most LLM tutorials stop.

  13. The AIOps Book
    The AIOps Book
    From Manual Operations to AI-Powered Infrastructure
    Quan Huynh

    Master AI-powered infrastructure automation with this hands-on guide to building production-ready MCP servers and AI agents in Go. Transform from manual AWS operations to intelligent automation that understands your environment and makes smart decisions while keeping humans in control.

  14. The Art of Max for Live
    The Art of Max for Live
    Dive into Max to master Max for Live and push the limits of Ableton Live
    Julien Bayle

    Unlock the full power of Ableton Live with Max for Live.This comprehensive guide teaches you how to create your own instruments, effects, generators, and interfaces, while diving into the rich Max environment. Learn to take full control of Live through the Live Object Model (LOM), and build your Live MIDI Tools to design your own creative workflow. A unique springboard to push your creative boundaries and transform Live into a fully customized sonic laboratory.(Version française disponible)

  15. System Design for the LLM Era
    System Design for the LLM Era
    Patterns and Principles for Production-Grade AI Architecture
    Sampriti Mitra

    STOP building fragile AI wrappers. START designing resilient AI systems. Lots of companies are trying to make their small AI experiments into big products, but they don't have a good plan. Engineers need a practical guide to build these new AI systems the right way - so they can handle scale, be reliable, and won't cost too much. This book is that guide. It explains how to design systems that use AI models. This book breaks down the architecture of real AI applications, like an AI-powered code editor or a smart learning app. It gives you a deep, practical look at the real-world challenges and solutions for building these systems. It discusses system design concepts for systems that use LLMs.