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Legacy Code - A History Of Computing: Book One

A witty, 'fun-technical' journey through the foundational chaos of computing history. From vacuum tubes and physical wiring to the birth of software engineering. Part one of an eight-part series, offered entirely free of charge.

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About

About

About the Book

The history of computing is, in the main, a grand chronicle of exceptionally clever people solving problems that they had, for the most part, created themselves.

What seemed a splendidly efficient solution on a Tuesday invariably became a catastrophic headache by Thursday. Eventually, these "Thursday problems" were formalised, given a name, and transformed into the load-bearing infrastructure of modern civilisation—infrastructure that we now daren’t touch for fear the whole thing might come crashing down.

This volume—the first in an ambitious eight-part series—ventures back to the very bedrock of this digital masonry. From the days when "programming" required a physical workout to the moment we sent humanity to the Moon on four kilobytes of RAM, Foundations explores the brilliant, often chaotic origins of the code that still runs our world.

Inside this first volume:

  • The Von Neumann Architecture: How a stroke of genius in 1945 gave us the modern computer, whilst simultaneously gifting us every buffer overflow vulnerability in history.
  • The Tyranny of the Card: Why a piece of cardboard from 1928 still dictates the width of your terminal today.
  • Assembly & The Art of Negotiation: The first attempts to speak to machines without resorting to pure binary madness.
  • Grace Hopper & the Literal Bug: The story of the Admiral who insisted machines should understand English, and the unfortunate moth that became a legend.
  • Fortran & COBOL: The Cold War mathematics of rocket trajectories versus the invisible, bureaucratic king of capitalism that still processes your salary.
  • LISP & The First AI Hype: A tale of endless parentheses and the 1950s optimism that proves the industry has been moving in 60-year circles.
  • The Five-Billion-Dollar Gamble: How IBM’s System/360 cost more than the Manhattan Project and invented the concept of "backward compatibility."
  • Margaret Hamilton & The Moon: How the term "Software Engineering" was coined to save astronauts from their own mistakes.
  • The 1968 Crisis: The moment the industry met in a Bavarian forest to formally admit it had absolutely no idea what it was doing.
  • Unix & C: How a desire to play space travel games in Bell Labs created the OS and language that will likely outlive us all.
  • The Relational Revolution: When Edgar Codd’s mathematics met Larry Ellison’s salesmanship to create the world of SQL.
  • The First "Lo": The birth of ARPANET and the humble, crashed beginnings of the global internet.

Who is this for? It is for the veteran engineer who seeks the "why" behind the "how," the student who wonders why their code behaves like a Victorian steam engine, and the curious layperson who suspects that our digital world is held together by bits of string and collective optimism. (Spoiler: It is.)

Book One is offered entirely free of charge. It is an invitation to join a journey through the most consequential century in human history. Do keep in mind, however, that this is merely the beginning. History, much like software, only becomes more convoluted from here.

Author

About the Author

Zoran Bošnjak

Zoran is a software veteran based in Rijeka, Croatia. When he isn't documenting the eccentricities of computing history, he can be found hiking the Adriatic trails with his golden retriever, Lola

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