Game Audio and Music
A Complete Guide to Creation, Design, and Integration
Learn how to create, design, and integrate game audio and music using Unity and FMOD, from sound effects and ambience to interactive audio systems and dynamic music. Includes a complete video game project to put your knowledge into practice.
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About
About the Book
Game Audio and Music: A Complete Guide to Creation, Design, and Integration is a practical guide to creating, designing, and integrating music, sound effects, ambience, and dialogue into video games using Unity and FMOD.
Through theoretical explanations and practical examples, the book covers everything from the fundamentals of sound design and music composition for video games to the implementation of interactive audio systems and dynamic music.
Is this the right book for me?
Yes. Its practical approach makes it particularly suitable for students, composers, musicians, sound designers, and developers who want to understand how to work with audio in video games and take their knowledge into a real-world implementation.
Rather than simply explaining concepts, the book takes a hands-on approach: you will learn how to identify real-world problems, develop solutions, design them, implement them, and integrate them into a complete video game project.
The book also includes The Wandering Terror, a complete video game developed specifically as a practical companion to the book. You can download and explore the game yourself, giving you the opportunity to see how the concepts and techniques discussed throughout the book are applied in a real project.
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Author
About the Author
About the Author
Antonio Villa is a music and philosophy teacher, composer, sound designer and performer with over 20 years of professional experience in education, music composition and performance.
He holds degrees in Music, Music Education and Audio Engineering, as well as Master's degrees in Music Composition with New Technologies and Historical Musicology. He is currently pursuing a PhD in Music and its Science and Technology.
His work focuses on music composition, game audio and the development of practical learning methods that combine music, programming and interactive media.
🌐 www.antoniovillamusic.com ✉️ info@antoniovillamusic.com
Sobre el autor
Antonio Villa es profesor de música y filosofía, compositor, diseñador de audio e intérprete con más de veinte años de experiencia en los ámbitos de la docencia, la composición musical y la interpretación.
Es Graduado en Música, Diplomado en Educación Musical, Técnico Superior en Sonido para Audiovisuales y Espectáculos, Máster en Composición Musical con Nuevas Tecnologías y Máster en Musicología Histórica. Actualmente desarrolla su investigación como doctorando en Música y su Ciencia y Tecnología.
Su trabajo se centra en la composición musical, el diseño de audio para videojuegos y el desarrollo de metodologías de aprendizaje que combinan música, programación y tecnología.
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