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Step-by-Step instructions using HTML5 & any Phaser version in MMoG Development.
Quickly learn how to create an MMoG RPG Strategy Game. This course uses a Step-by-Step Game Recipe for Workshop attendees. Learn how to build this quest and methods as Progressive Web Applications or Content Management Systems.
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About the Course
Discover how to create Massive Multi-Player Online Games (MMoG) using the Step-by-Step Game Recipe methods in this course. This is a "Mega" construction course; you'll learn two different online game deliveries using these game mechanics with WebSockets. When you're finished, you will have a production pipeline to create as many different Massive Multi-Player Online Games as your imagination can dream of!
You'll also get bonus download examples, source code, and abridged references on how to do every single thing in this course, so you can copy and paste these into your game design and then modify those resources for your purposes and bespoke releases.
I would like to guide you in creating several modes of Massive Multi-Player Online Games — both "local hot-seat" and remote access by email, postal mail, or online participation. We will use these game mechanics, mechanisms, and the development methods discussed in Phaser III Game Prototypes and Phaser III Game Design. By the end of this tutorial, you should have a fully functional Massive Multi-Player Online Game (MMoG) and two different delivery modes (PWA and CMS) using your gaming assets. There is a supporting website where you can download the bonus content included with your course purchase.
This extraordinarily comprehensive course will teach you how to:
If you have any feedback or suggestions please join our email listing or participate in the forum for this course!
About the Instructor
Avatar is an adorable cartoon sketch of my wife. My 48th anniversary is this coming Sept 1, 2026!
Stephen Gose, Ph.D. Information Systems (honorary) (and second-generation German) is a retired Professor Emeritus with a 41-year career as a certified network engineer, and "Certified Cisco Academy Instructor" (CCAI) since 2002. He is listed in the Who's Who for Information Technology for his directly related work for the Internet backbones in the Caribbean, Netherlands, Israel, and Russia. He was awarded "Letters of Appreciation" from AT&T, and the German, Israeli, Dutch, and Russian Governments. Steve has nearly three decades of international "teaching and conference lecturing" in both Local-Area and Wide-Area Networks, network security, Internet backbones, software engineering, and program/project management. He is a retired US Army Signal Corps Officer. He earned, in 2014, the ITT Technical Institute's "Instructor of the Year" out of 8,000 instructors across 144 campuses throughout the USA.
He graduated from Grand Canyon University with his first B.A. in Religions and Music Education, then a B.S. in Business Admin. from the University of Maryland, and an M.B.A. in International Management from Liberty University.
He is currently pursuing his Th.D. He has been a licensed minister since 1972 and a missionary to Okinawa, Japan. He earned the US Army Chaplain Outstanding Service Award in 1983.
In his spare time(?), Steve enjoys creating online casual games, software engineering, and managing his online gaming businesses.
My driving theme: "Always stay humble and kind"
His website is: https://www.Stephen-Gose.com/
His game showcase is: http://www.renown-games.com
His theology website: http://kingdomofgodprinciples.com/
Game Support Site: http://makingbrowsergames.com/
Review my profile on LinkedIn.com: https://www.linkedin.com/in/stephen-gose/
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