Windows Native API Programming
Windows Native API Programming
About the Book
Table of Contents
- Chapter 1: Introduction to Native API Development
- 1.1:Windows System Architecture
- 1.2:What is the Native API?
- 1.3:Getting Started
- 1.4:Dynamic Linking to NtDll.Dll
- 1.5:Accessing the Native API
- 1.6:Summary
- Chapter 2: Native API Fundamentals
- 2.1:Function Prefixes
- 2.2:Errors
- 2.3:Strings
- 2.4:Linked Lists
- 2.5:Object Attributes
- 2.6:Client ID
- 2.7:Time and Time Span
- 2.8:Bitmaps
- 2.9:Sample: Terminating a Process
- 2.10:Summary
- Chapter 3: Native Applications
- 3.1:Native vs. Standard Applications
- 3.2:Building Native Applications
- 3.3:The Main Function
- 3.4:Simple Native Application
- 3.5:Launching Native Applications
- 3.6:Debugging Native Applications
- 3.7:Summary
- Chapter 4: System Information
- 4.1:Querying and Setting Information
- 4.2:Process and Thread Information
- 4.3:Objects and Handles
- 4.4:The
KUSER_SHARED_DATA
Structure
- 4.5:Summary
- Chapter 5: Processes
- 5.1:Creating Processes
- 5.2:Process Information
- 5.3:The Process Environment Block (PEB)
- 5.4:Suspending and Resuming Processes
- 5.5:Enumerating Processes (Take 2)
- 5.6:Summary
- Chapter 6: Threads
- 6.1:Creating Threads
- 6.2:Thread Information
- 6.3:Synchronization
- 6.4:The Thread Environment Block (TEB)
- 6.5:Asynchronous Procedure Calls (APC)
- 6.6:Thread Pools
- 6.7:More Thread APIs
- 6.8:Summary
- Chapter 7: Objects and Handles
- 7.1:Objects
- 7.2:Enumerating Objects
- 7.3:Object Manager Namespace
- 7.4:Handles
- 7.5:Enumerating Handles
- 7.6:Specific Object Types
- 7.7:Other Object Types
- 7.8:Summary
- Chapter 1: Introduction to Native API Development
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