Windows Native API Programming
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Windows Native API Programming

About the Book

Table of Contents

    • Chapter 1: Introduction to Native API Development
      • 1.1:Windows System Architecture
      • 1.2:What is the Native API?
      • 1.3:Getting Started
      • 1.4:Dynamic Linking to NtDll.Dll
      • 1.5:Accessing the Native API
      • 1.6:Summary
    • Chapter 2: Native API Fundamentals
      • 2.1:Function Prefixes
      • 2.2:Errors
      • 2.3:Strings
      • 2.4:Linked Lists
      • 2.5:Object Attributes
      • 2.6:Client ID
      • 2.7:Time and Time Span
      • 2.8:Bitmaps
      • 2.9:Sample: Terminating a Process
      • 2.10:Summary
    • Chapter 3: Native Applications
      • 3.1:Native vs. Standard Applications
      • 3.2:Building Native Applications
      • 3.3:The Main Function
      • 3.4:Simple Native Application
      • 3.5:Launching Native Applications
      • 3.6:Debugging Native Applications
      • 3.7:Summary
    • Chapter 4: System Information
      • 4.1:Querying and Setting Information
      • 4.2:Process and Thread Information
      • 4.3:Objects and Handles
      • 4.4:The KUSER_SHARED_DATA Structure
      • 4.5:Summary
    • Chapter 5: Processes
      • 5.1:Creating Processes
      • 5.2:Process Information
      • 5.3:The Process Environment Block (PEB)
      • 5.4:Suspending and Resuming Processes
      • 5.5:Enumerating Processes (Take 2)
      • 5.6:Summary
    • Chapter 6: Threads
      • 6.1:Creating Threads
      • 6.2:Thread Information
      • 6.3:Synchronization
      • 6.4:The Thread Environment Block (TEB)
      • 6.5:Asynchronous Procedure Calls (APC)
      • 6.6:Thread Pools
      • 6.7:More Thread APIs
      • 6.8:Summary
    • Chapter 7: Objects and Handles
      • 7.1:Objects
      • 7.2:Enumerating Objects
      • 7.3:Object Manager Namespace
      • 7.4:Handles
      • 7.5:Enumerating Handles
      • 7.6:Specific Object Types
      • 7.7:Other Object Types
      • 7.8:Summary

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