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A practical survey of WebAssembly, WebGPU, WASI, runtimes, toolchains, and WASM-native languages at the browser–GPU frontier.
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$19.99
About the Book
This book surveys the browser's high-performance computing stack in 2026: WebAssembly, WebGL, WebGPU, WASI, the Component Model, runtimes, toolchains, and WASM-native languages such as MoonBit. It traces the browser–GPU bridge from plugins to WebGPU, then explains the execution model, implementation flow, and the choices available for browser and native development.
Written for engineers building browser-native software, it connects WebAssembly and GPU execution to practical questions about toolchains, runtimes, bindings, and the emerging WASM ecosystem.
About the Author
Yoshinori Koide is a Java and cloud engineer with more than 25 years of experience across projects, in roles ranging from architect to operations engineer. His writing and software development focus on organizing AI agents into teams and identifying and analyzing core technologies that retain their value in the AI era.
He organizes teams of AI agents to develop open-source software, including Alopex DB, Nimino, and Nimculus. He personally runs all of his projects, including AI characters such as Oracle Ayano and Takamine Akari, as a solo operator. Drawing on this experience, he writes about human–AI collaboration, careers in technology, databases, and distributed systems.
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