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Luigi Vanacore

I'm Luigi Vanacore, a software developer focused on backend development, with years of experience building systems for large companies in the banking, finance, and utility sectors. I've loved video games — and making them — for as long as I can remember, and I keep a steady stream of game projects going in my spare time. I've worked with the major engines (Unity, Unreal Engine, Godot) and built games from scratch in C++ and Go. This book is where those two sides of me meet.