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  1. Introduction to Galois Theory
    No Description Available
  2. Introduction to Goniometry and Trigonometry
    No Description Available
  3. Cinematic Drone Editing for Beginners
    Cinematic Drone Editing for Beginners
    A Simple 4 Step Process for Creating Beautiful Drone Videos
    Jason Roberts

    In this book, I will show you a simple 4 step process to create cinematic looking drone videos.

  4. Java Testing Toolbox
    Java Testing Toolbox
    30 Testing Tools and Libraries Every Java Developer Must Know
    Philip Riecks

    In today’s fast-paced development world, writing reliable code is crucial. But with countless testing tools available, it’s easy to feel overwhelmed. That’s where the Java Testing Toolbox comes in - a practical, hands-on guide to the 30 most important testing tools and libraries every Java developer should know. Whether you’re new to testing or looking to expand your testing toolkit, this book provides right-sized introductions to each tool, giving you exactly what you need without the fluff.

  5. Introduction to Electromagnetism
    No Description Available
  6. Exercises of Logarithms and Exponentials
    No Description Available
  7. Exercises of Complex Numbers
    No Description Available
  8. Introduction to Series and Basic Statistics
    No Description Available
  9. Introduction to Dynamics and Statics
    No Description Available
  10. Golang Guia Simples e Rápido
    Golang Guia Simples e Rápido
    Decolando com Golang Guia Simples Rápido e Interativo
    Paulo Lopes Estevão

    Simples, Rápido e Interativo

  11. Introduction to Logarithms and Exponentials
    No Description Available
  12. Tools and toolsets for enterprise architecture
    Tools and toolsets for enterprise architecture
    Support for design, discipline and decision-making
    Tom Graves
    No Description Available
  13. Code-less Game Design Workshop
    Code-less Game Design Workshop
    Game Development Workbook for Construct 2 & 3.
    Stephen Gose

    Quickly learn how to create 10 online games using Construct2 or Construct3. This student's workbook is tailored for both the novice and advanced game designers Workshop attendees. Use these lessons to build 10 Construct games from this single Game Mechanics. Instructor package includes presentation slide, online course access and Instructor guide.

  14. Cosmology
    Cosmology
    Simone Malacrida
    No Description Available
  15. Introduction to Analytical Geometry
    No Description Available