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  1. ASP.NET Core Blazor 3.1/3.2: Blazor Server und Blazor WebAssembly
    Moderne Single-Page-Web-Applications mit .NET, C# und Visual Studio
    Dr. Holger Schwichtenberg

    Dies ist die topaktuelle Version 2.25 des Buchs, die am 05.09.2020 im Umfang von 484 Druckseiten erschienen ist und sowohl Blazor Server 3.1.7 RTM als auch Blazor Webassembly 3.2.1 RTM (jeweils die aktuellsten Versionen) behandelt und einen Ausblick auf das kommende Blazor 5.0 (Stand Preview 8) gibt.

  2. Tempting Tephra
    An Anti-Canonical Pentolan Chrestomathy
    Mikey Lombardi

    A ten-page zine of random tables, including magic items, rumors, events, people, and places, an exploration of Pentola as gameable lore.

  3. Get SH*T Done with PyTorch
    Solve Real-World Machine Learning Problems
    Venelin Valkov

    "Success in creating AI would be the biggest event in human history. Unfortunately, it might also be the last, unless we learn how to avoid the risks." - Stephen Hawking. Learn how to solve real-world problems with Deep Learning models (NLP, Computer Vision, and Time Series). Go from prototyping to deployment with PyTorch and Python!

  4. Livre de recettes pour Gâteaux et Desserts pour enfants:www.123patissez.fr

  5. Advanced Machine Learning Made Easy - Volume 1
    From Theory to Practice with NumPy and scikit-learn, Volume 1: Generalized Linear Models
    Ferenc Farkas, PhD

    These three-volume book series cover a wide variety of topics in machine learning focusing on supervised and unsupervised learning, intended for data scientist and machine learning experts providing a very concise description of the scikit-learn library. The first volume covers the generalized linear models (linear & logistic regression).

  6. Learning Apache Beam by diving into the internals.

  7. Notes From the Field: A PowerShell Primer is a 300+ page book intended to help introduce the reader to PowerShell. The book covers a lot of essential PowerShell topics and was written by a Microsoft MVP. You will learn from real world examples with 100% tested code.

  8. Flutter: Zero to App
    Pouya Hosseini

    A hands-on, fast-paced guide to get you started with cross-platform mobile application development with Google's Flutter framework.

  9. Beneath the Canals Collection
    16 Zinis for Playing in the Pentolan Catacombs
    Mikey Lombardi, Dungeons & Possums, Abigail LaLonde, Matthew Cartwright, Michelle Smallwood, Skylar-James Wall, Kai Grecco, Spaghetti Quester, Takuma Okada, Zedeck Siew, Mabel Harper, Patrick Eyler, J T Kercado (Dice Pencil & Paper), Zachary Cox, Donn Stroud, Cassidy Webb, Lauren Bryce, Fiona Geist, Tumo Mere, Myca Labelle, and Jay Labelle

    System agnostic mini zines for exploring a hyper-fantasy underworld.

  10. Making "Maze & Adventure" Browser Games
    Creating "Interactive Fiction & Labyrinths" Game Mechanics for Phaser.js Gaming Frameworks v3.16+ & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Adventure Story Plots" and "Dynamic Maze Generation" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  11. There're 82 chapters in this book, Based on Tao Te Ching from Laozi, the authors provide topics discussed, inclusive of the rhyme of life, attitude of learning Dao, material & spirit, getting along with the society, approaches of learning, gives & takes about mentoring, cultivation of character, the practice of virtue, the value of life.

  12. Python 101
    2nd Edition
    Michael Driscoll

    Learn how to write Python and beyond. You will not only learn the syntax of Python, but you will also create prototype applications and binaries that you can share with your family and friends.

  13. Making "Hidden Objects" Browser Games
    Creating "Find-the-Difference" Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Hidden Objects" and "Find the Difference" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.

  14. Raspberry Pi Computing: Monitoring with Prometheus and Grafana
    Measure, record, visualize and understand your systems
    Malcolm Maclean

    Raspberry Pi Computing: Monitoring with Prometheus and Grafana aims to provide a description of the process of setting up a Raspberry Pi computer to measure, record and present metrics using a combination of Prometheus and Grafana.

  15. Making Match-3 Browser Games
    Tile-Matching Game Mechanics for Phaser.js Gaming Frameworks v3.x.x & v2.x.x
    Stephen Gose

    This is a single chapter from the Phaser Game Starter Kit Collection. This chapter leads you through "Match-3" and "Trace-3+" game development. This tutorial has both v3.16+ & v2.x.x encoding. It's perfect for novices, experienced web developers, and just anyone wanting their own bespoke game, artwork, and features.