Explaining With Games
Explaining With Games
Explaining With Games

Last updated on 2016-12-20

About the Book

Games can be designed to teach and facilitate learning processes. This book is focused on teaching you on how to contribute creating such games.

In this book I present several real world cases where games have been applied as teaching tools, and through those cases I introduce concepts of game design used in applied games. My hope is that it can be a handbook for people that want to try to apply ludic techniques to a non trivial subject to make it more accessible. How can people with different skills contribute? How can the field experts and the game developers somehow work together?

The bulk of the book proceeds by example. We will always be designing or analysing a specific applied game. We will also provide several working game examples.

This book is for three kinds of readers:

1. Field experts that want to learn and explore the world of games / interactive tools and use them for their field communication. For example I worked on applied games with operators and researchers in the health, social sciences, education, urban planning, art curation and museums sectors.

2. Game designers that are interested in applied game design as a profession; they may be software developers, game designers, graphic designers, all professions on the boundary with this field.

3. Teachers, instructors that would like to use games and interactive tools in classrooms, workshop and courses.

About the Author

Pietro Polsinelli
Pietro Polsinelli

I am a software designer and game designer (web applications, games, in particular applied / serious games), developer (Java, C#, web apps, Unity3d), entrepreneur (started one company and created several products).

I have been working on games for learning since 2010, as both game designer and developer. I also teach game design and development in workshops. See my full profile here.

Authors have earned$8,182,967writing, publishing and selling on Leanpub,
earning 80% royalties while saving up to 25 million pounds of CO2 and up to 46,000 trees.

Learn more about writing on Leanpub

The Leanpub 45-day 100% Happiness Guarantee

Within 45 days of purchase you can get a 100% refund on any Leanpub purchase, in two clicks.

See full terms

Free Updates. Free App. DRM Free.

If you buy a Leanpub book, you get free updates for as long as the author updates the book! Many authors use Leanpub to publish their books in-progress, while they are writing them. All readers get free updates, regardless of when they bought the book or how much they paid (including free).

Most Leanpub books are available in PDF (for computers), EPUB (for phones and tablets), MOBI (for Kindle) and in the free Leanpub App (for Mac, Windows, iOS and Android). The formats that a book includes are shown at the top right corner of this page.

Finally, Leanpub books don't have any DRM copy-protection nonsense, so you can easily read them on any supported device.

Learn more about Leanpub's ebook formats and where to read them

Write and Publish on Leanpub

You can use Leanpub to easily write, publish and sell in-progress and completed ebooks and online courses! Leanpub is a powerful platform for serious authors, combining a simple, elegant writing and publishing workflow with a store focused on selling in-progress ebooks. Leanpub is a magical typewriter for authors: just write in plain text, and to publish your ebook, just click a button. It really is that easy.

Learn more about writing on Leanpub