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Monte Carlo Simulation, Finite Difference Solvers and Real-Time Greeks for Production Trading Systems
Your Greeks change when you move from 32 cores to 64. Your prices drift after a compiler upgrade. Neither is noise. Both are bugs, and this book shows how to build C++ pricing engines that cannot have them.
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About the Book
Two servers price the same portfolio from the same market snapshot with the same binary, and their deltas disagree in the eleventh digit. Nobody changed the model. A reduction order moved with the thread scheduler, or a compiler fused one multiply-add on one build and not the other. Risk reconciliation stops, and someone spends three days proving the numbers were “basically the same”.
This book shows you how to build pricing engines that cannot have that problem.
Deterministic Pricing Engines in C++ builds one production-grade engine from the floor up: closed-form kernels, trees, finite difference solvers, Monte Carlo, stochastic and local volatility, calibration, and adjoint Greeks. Every layer holds to one standard: the same inputs, method and build give the same bits, on any host and at any degree of parallelism. Then the book shows why that standard is what makes aggressive optimization safe. Caching, vectorization, scenario batching and incremental repricing all become changes you can prove harmless before they merge.
You will learn to:
What makes this book different:
std::expected, designated initializers, C++20 atomics) and is written to compile, not as pseudocode.Who it’s for: quant developers, trading-systems engineers and engineering leads who own pricing infrastructure in production. It assumes you know what a Greek is and are comfortable with modern C++. It does not teach either from scratch.
About the Author
Weston Ashgrove is a C++ quant trading developer who builds the parts of a trading system that cannot be allowed to be wrong: order books, matching logic, and the concurrency and memory-layout work underneath them. He has a simple rule for latency-critical code: nothing is true until it has been profiled, fuzzed, and replayed. That rule runs through this book, from the first order book benchmark to byte-identical crash recovery. He writes for engineers who ship and debug these systems, and he skips the theory that never survives contact with real order flow.https://x.com/dxled_dc
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