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Event-Driven Simulation, Exchange Replay and Realistic Fill Modeling Without Lookahead Bias.
Your backtest is lying. Build the C++ engine that proves it: deterministic replay, realistic fills, real latency, zero lookahead.
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$29.99
$39.99
About the Book
Your backtest says Sharpe 4. The market says otherwise.
Most strategies don’t fail because the idea was wrong. They fail because the backtest was lying, and nobody built an engine capable of catching it. A fill that could never have happened. A price the strategy saw before it existed. A latency the simulator pretended away. A sweep of four thousand configurations that found exactly what noise finds.
Deterministic Backtesting Engines in C++ shows you how to build the engine that catches all of it. This is not a book of strategies. It is a book about the machinery that decides whether a strategy’s numbers can be believed. You will build a production-grade, event-driven backtester in modern C++ that treats every result as a claim and tries to break it, then shows you exactly how much of that result rests on assumptions.
Key Features
What You Will Learn
Who This Book Is For
Quantitative developers, quant researchers, and trading infrastructure engineers who build or depend on backtesting systems for intraday strategies: market making, short-horizon signals, and execution. You should be comfortable with modern C++ (templates, concepts, the memory model) and know what an order book is. Everything else is built from the ground up in C++23, with complete listings that compile as shown.
What You Get
Part of Weston Ashgrove’s Field Guide to Production Trading Systems, alongside Deterministic Matching Engines, Deterministic Risk Engines, and Deterministic Pricing Engines.
A backtest is a claim. This book gives you the engine to test it.
About the Author
Weston Ashgrove is a C++ quant trading developer who builds the parts of a trading system that cannot be allowed to be wrong: order books, matching logic, and the concurrency and memory-layout work underneath them. He has a simple rule for latency-critical code: nothing is true until it has been profiled, fuzzed, and replayed. That rule runs through this book, from the first order book benchmark to byte-identical crash recovery. He writes for engineers who ship and debug these systems, and he skips the theory that never survives contact with real order flow.https://x.com/dxled_dc
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