Building a High-Performance Web Server in Rust from First Principles
Introduction: Why Build Your Own Server?
- What You Will Build
- Prerequisites and Setup
- The Architecture at a Glance
- How to Read This Book
Chapter 1: Networking Fundamentals
- The Internet Protocol Stack
- IP Addresses and Ports
- TCP Connections and the Three-Way Handshake
- Raw Sockets in Rust
- Your First Listening Socket
- Exercise: Echo Server
Chapter 2: Understanding HTTP/1.1
- Anatomy of an HTTP Request
- Anatomy of an HTTP Response
- HTTP Methods and Status Codes
- Parsing the First Request
- Sending Your First Response
- Exercise: Minimal HTTP Server
Chapter 3: Asynchronous Programming with Tokio
- The Problem with Blocking I/O
- Futures and the Event Loop
- Tokio Runtime Architecture
- Async TCP Listeners
- Spawning Concurrent Tasks
- Exercise: Async Echo Server
Chapter 4: Building the Request and Response Types
- The HttpRequest Struct
- Parsing Headers into a HashMap
- The HttpResponse Struct
- Status Code Enum
- Converting to Wire Format
- Exercise: Round-Trip Request/Response
Chapter 5: Connection Handling and Keep-Alive
- The Connection Lifecycle
- HTTP Keep-Alive Semantics
- Reading Multiple Requests Per Connection
- Timeout and Idle Connection Management
- Backpressure and Flow Control
- Exercise: Persistent Connection Server
Chapter 6: Routing and Endpoint Registration
- The Router Data Structure
- Exact Path Matching
- Parameterized Routes
- Exercise: Multi-Route Server
Chapter 7: Middleware and the Request Pipeline
- The Middleware Pattern
- Building a Middleware Chain
- Common Middleware: Logging and Timing
- CORS Middleware
- Error Handling Middleware
- Exercise: Custom Rate Limiter
Chapter 8: Static File Serving
- Detecting Static Routes
- Reading Files Asynchronously
- MIME Type Detection
- Content-Encoding and Compression
- Cache-Control and ETag Headers
- Exercise: Production Static Server
Chapter 9: Templating and Dynamic HTML
- Why Server-Side Rendering Still Matters
- The Tera Template Engine
- Passing Context Data
- Layouts and Partials
- Security: Escaping and XSS Prevention
- Exercise: Blog Frontend
Chapter 10: Building REST APIs
- REST Design Principles
- JSON Serialization with serde
- The In-Memory Store Pattern
- CRUD Endpoint Implementation
- Error Responses and Validation
- Exercise: Task Manager API
Chapter 11: Concurrency Patterns and Performance
- Tokio’s Work-Stealing Scheduler
- Channels for Inter-Task Communication
- Shared State with Arc and Mutex
- Connection Limits and Graceful Shutdown
- Load Testing with wrk
- Exercise: Stress-Tested Server
Chapter 12: HTTP/2 Fundamentals
- Why HTTP/2
- Binary Framing and Multiplexing
- HPACK Header Compression
- The h2 Crate
- Upgrading from HTTP/1.1 to HTTP/2
- Exercise: Dual-Protocol Server
Chapter 13: TLS and HTTPS
- Why Encryption Matters
- The TLS Handshake
- Generating Self-Signed Certificates
- Rustls vs native-tls
- Integrating TLS with Tokio
- Exercise: HTTPS Server
Chapter 14: Security Hardening
- Common HTTP Attacks
- Security Headers
- Input Validation and Request Size Limits
- Rate Limiting Implementation
- Content Security Policy
- Exercise: Security Audit Checklist
Chapter 15: Testing, Benchmarking, and Logging
- Unit Testing Handlers and Routes
- Integration Tests with Test Clients
- Property-Based Testing for Parsers
- Structured Logging with tracing
- Benchmarking with criterion
- Exercise: Test Suite
Chapter 16: Performance Optimization and Deployment
- Profiling with flamegraphs
- Memory Allocation Strategies
- Connection Pooling
- Docker Containerization
- Reverse Proxy with Caddy or Nginx
- Exercise: Production Deployment
Conclusion: What Comes Next
- Recap of the Architecture
- Extending Your Server
- When Frameworks Make Sense
- Continuing Your Rust Journey

