SurviveJS - Maintenance
SurviveJS - Maintenance
Streamline JavaScript Workflow
About the Book
SurviveJS - Maintenance is meant for anyone who has to develop and maintain JavaScript applications or packages.
The purpose of this book is to gather development practices that are particularly useful for anyone who has to maintain JavaScript code or code that compiles to JavaScript.
I, Juho Vepsäläinen, and my co-author Artem Sapegin, have spent years developing npm packages and JavaScript projects. As a result we have gained insight on how to do it and how not to do it. The book combines our experience into a concise format that allows you to improve your development experience.
What Will You Learn
Unless you work on fresh greenfield projects all the time, maintenance concerns are something that will come up fast. The book has been structured into small parts where you learn:
- How to manage npm packages
- How to improve code quality
- How to set up infrastructure for your project
- How to document the project in a sustainable manner
- How to plan for the future
In addition, there are small appendices that delve into deeper detail on topics such as monorepos and customizing ESLint.
Bundles that include this book
Table of Contents
-
- Preface
-
Introduction
- What Will You Learn
- How Is the Book Organized
- Who Is the Book For
- Book Versioning
- Getting Support
- Additional Material
- Acknowledgments
-
I Packaging
-
1. Where to Start Packaging
- 1.1 To Consume Packages or to Develop Them
- 1.2 Use an Existing Package
- 1.3 Enhance an Existing Package
- 1.4 Take Over an Existing Package
- 1.5 Fork an Existing Package
- 1.6 Develop Your Own Package
- 1.7 Consumption Workflow
- 1.8 Using Private Packages
- 1.9 Understanding npm Lookup
- 1.10 Conclusion
-
2. Anatomy of a Package
- 2.1 Understanding package.json
- 2.2 What Files to Publish
- 2.3 Conclusion
-
3. Publishing Packages
- 3.1 Understanding SemVer
- 3.2 Increasing a Version
- 3.3 Publishing a Pre-Release Version
- 3.4 Deprecating, Unpublishing, and Renaming Packages
- 3.5 Sharing Authorship
- 3.6 Conclusion
-
4. Building Packages
- 4.1 Communicating Where Code Should Work
- 4.2 Compiling to Support Specific Environments
-
4.3 Generating a Build on
postinstall
- 4.4 Configuring Babel for Tree Shaking
- 4.5 Using Other Languages Than JavaScript
- 4.6 Cross-Platform Concerns
- 4.7 Conclusion
-
5. Standalone Builds
- 5.1 How Bundlers Work
- 5.2 Universal Module Definition (UMD)
- 5.3 Generating a Bundle Using Microbundle
- 5.4 Conclusion
-
6. Managing Dependencies
- 6.1 Types of Dependencies
- 6.2 Keeping Dependencies Updated
- 6.3 Understanding Version Ranges
- 6.4 Locking Versions
- 6.5 Conclusion
-
1. Where to Start Packaging
-
II Code Quality
-
7. Linting
- 7.1 Why to Lint
- 7.2 Linting JavaScript With ESLint
- 7.3 Linting TypeScript With TSLint
- 7.4 Linting CSS With Stylelint
- 7.5 Conclusion
-
8. Code Formatting
- 8.1 Achieving Code Consistency
- 8.2 Configuring IDEs and Editors With EditorConfig
- 8.3 Formatting Code With Prettier
- 8.4 Formatting CSS With Stylelint
- 8.5 Conclusion
-
9. Typing
- 9.1 The Value of Typing
- 9.2 Flow
- 9.3 TypeScript
- 9.4 The Benefits of Flow and TypeScript
- 9.5 Type Definitions
- 9.6 Challenges of Typing
- 9.7 Conclusion
-
10. Testing
- 10.1 What to Verify With Testing
- 10.2 Develop the Right System the Right Way
- 10.3 How Much to Test
- 10.4 How to Test Old Projects Without Tests
- 10.5 Types of Testing
- 10.6 Conclusion
-
7. Linting
-
III Infrastructure
-
11. Processes
- 11.1 How to Track Issues
- 11.2 How to Manage Pull Requests
- 11.3 How to Design a Development Process
- 11.4 How to Support Users
- 11.5 Conclusion
-
12. Continuous Integration
- 12.1 Setting up Travis CI
- 12.2 Conclusion
-
13. Automation
- 13.1 Git Commit Messages
- 13.2 Semantic Release
- 13.3 Git Hooks
- 13.4 Automating Linting With lint-staged
- 13.5 Automating Releases
- 13.6 gh-lint
- 13.7 Danger
- 13.8 Configuration Automation
- 13.9 Bots
- 13.10 Conclusion
-
11. Processes
-
IV Documentation
-
14. README
- 14.1 What a README Should Contain
- 14.2 Automating README
- 14.3 Testing Examples
- 14.4 Conclusion
-
15. Change Logs
- 15.1 Why Not Commit Log
- 15.2 What Is a Good Change Log
- 15.3 Conclusion
-
16. Site
- 16.1 How to Set up a Site
- 16.2 Interactive Examples and Demos
- 16.3 Hosting
- 16.4 Deployment
- 16.5 Domain Names
- 16.6 Search
- 16.7 Comments
- 16.8 Testing
- 16.9 Conclusion
-
17. API Documentation
- 17.1 Documenting APIs in Code
- 17.2 Generating Documentation
-
18. Other Types of Documentation
- 18.1 Contribution Guidelines
- 18.2 Code of Conduct
- 18.3 Issue and Pull Request Templates
-
19. Linting and Formatting
- 19.1 Linting Markdown With Textlint and Proselint
- 19.2 Formatting Markdown With Prettier
- 19.3 Conclusion
-
14. README
-
V Future
-
20. Longevity
- 20.1 Who Is Going to Develop the Project
- 20.2 Who Is Going to Pay for the Development
- 20.3 Who Is Going to Make Sure the Project Stays on Track
- 20.4 What Happens If Developers Disappear From the Project
- 20.5 How to Attract People to the Project
- 20.6 How to Keep Track of Everything
- 20.7 How to Maintain a Popular Project
- 20.8 Conclusion
-
21. Marketing
- 21.1 Marketing Approaches
- 21.2 Technical Marketing
- 21.3 Content Marketing
- 21.4 Word of Mouth
- 21.5 Conclusion
-
20. Longevity
-
Appendices
-
Managing Packages Using a Monorepo
- Monorepos - What Are They
- Managing Separate Repositories
- Conclusion
-
Customizing ESLint
- Speeding up ESLint Execution
- Skipping ESLint Rules
- Setting Environment
- Writing ESLint Plugins
- ESLint Resources
- Conclusion
-
Managing Packages Using a Monorepo
The Leanpub 60 Day 100% Happiness Guarantee
Within 60 days of purchase you can get a 100% refund on any Leanpub purchase, in two clicks.
Now, this is technically risky for us, since you'll have the book or course files either way. But we're so confident in our products and services, and in our authors and readers, that we're happy to offer a full money back guarantee for everything we sell.
You can only find out how good something is by trying it, and because of our 100% money back guarantee there's literally no risk to do so!
So, there's no reason not to click the Add to Cart button, is there?
See full terms...
Earn $8 on a $10 Purchase, and $16 on a $20 Purchase
We pay 80% royalties on purchases of $7.99 or more, and 80% royalties minus a 50 cent flat fee on purchases between $0.99 and $7.98. You earn $8 on a $10 sale, and $16 on a $20 sale. So, if we sell 5000 non-refunded copies of your book for $20, you'll earn $80,000.
(Yes, some authors have already earned much more than that on Leanpub.)
In fact, authors have earnedover $13 millionwriting, publishing and selling on Leanpub.
Learn more about writing on Leanpub
Free Updates. DRM Free.
If you buy a Leanpub book, you get free updates for as long as the author updates the book! Many authors use Leanpub to publish their books in-progress, while they are writing them. All readers get free updates, regardless of when they bought the book or how much they paid (including free).
Most Leanpub books are available in PDF (for computers) and EPUB (for phones, tablets and Kindle). The formats that a book includes are shown at the top right corner of this page.
Finally, Leanpub books don't have any DRM copy-protection nonsense, so you can easily read them on any supported device.
Learn more about Leanpub's ebook formats and where to read them