Design Patterns in Swift (The Course)
$12.00
Minimum price
$15.00
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Course Info

This course includes 1 attempt.

This "Design Patterns in Swift" course covers all 23 Gang of Four ( GOF ) design patterns with Swift code implementation.

Why learn Design Patterns in Swift

  • Industry requires great software designers
  • Demand for Software Design Skill is high
  • For flexible and extensible software design
  • To enhance the Object Oriented Software design skill
  • To Develop/Understand the design of software product
  • Moving up in Technical ladder by having great tech skill
  • Well prepared for Swift design patterns interview questions

Design and architecture of any software/solution provides the base and makes it flexible, extensible for future requirements. A good designed software/solution makes it easy to understand and maintain. Design patterns are known as best practices to design software for problems which are repeated in nature.

This "Design Patterns in Swift" course gives you understanding of all 23 design patterns described in Gang Of Four book - "Design Patterns: Elements of Reusable Object-Oriented Software", by Gamma, Helm, Johnson and Vlissides.

In this Design Patterns in Swift course, each design pattern is explained in a simple way with intent, problem, solution and structure. Also the information of participants, collaboration, consequences and code implementation are explained for each one. The design pattern structure or example implementation of Swift source code are explained to understand how it will be implemented using Object Oriented features of Swift.

This Design Patterns in Swift course also provides Swift source code of each design pattern to understand it in better way. This helps in applying the variation on implementation to see how it can resolve some other implementation bottleneck. There are 50 design patterns quiz questions on Creational, Structural and Behavioral design patterns to have better understanding.

This "Design Patterns in Swift" online course will help to understand the best practices for design and apply them to do the better design of software projects/solutions in Swift programming. It will also help you to prepare well for software design interviews.

It will be good to have the Gang Of Four book - "Design Patterns: Elements of Reusable Object-Oriented Software", by Gamma, Helm, Johnson and Vlissides as a reference book for this course.

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Course Material

  • Design Patterns
  • What are Design Patterns?
  • History of Design Patterns
  • Why Study Design Patterns?
  • Describing Design Patterns
  • The Catalog of Design Patterns
  • Classification of Design Patterns
  • icon/quiz Created with Sketch.
    Quiz on Design Patterns Introduction1 attempt allowed
  • Creational Design Patterns
  • Abstract Factory Design Pattern
  • Abstract Factory Design Pattern in Swift
  • Builder Design Pattern
  • Builder Design Pattern in Swift
  • Factory Method Design Pattern
  • Factory Method Design Pattern in Swift
  • Prototype Design Pattern
  • Prototype Design Pattern in Swift
  • Singleton Design Pattern
  • Singleton Design Pattern in Swift
  • icon/quiz Created with Sketch.
    Quiz on Creational Design Patterns1 attempt allowed
  • Structural Design Patterns
  • Adapter Design Pattern
  • Adapter Design Pattern in Swift
  • Bridge Design Pattern
  • Bridge Design Pattern in Swift
  • Composite Design Pattern
  • Composite Design Pattern in Swift
  • Decorator Design Pattern
  • Decorator Design Pattern in Swift
  • Facade Design Pattern
  • Facade Design Pattern in Swift
  • Flyweight Design Pattern
  • Flyweight Design Pattern in Swift
  • Proxy Design Pattern
  • Proxy Design Pattern in Swift
  • icon/quiz Created with Sketch.
    Quiz on Structural Design Patterns - 11 attempt allowed
  • icon/quiz Created with Sketch.
    Quiz on Structural Design Patterns - 21 attempt allowed
  • Behavioral Design Patterns
  • Chain of Responsibility Design Pattern
  • Chain of Responsibility Design Pattern in Swift
  • Command Design Pattern
  • Command Design Pattern in Swift
  • Interpreter Design Pattern
  • Interpreter Design Pattern in Swift
  • Iterator Design Pattern
  • Iterator Design Pattern in Swift
  • Mediator Design Pattern
  • Mediator Design Pattern in Swift
  • Memento Design Pattern
  • Memento Design Pattern in Swift
  • Observer Design Pattern
  • Observer Design Pattern in Swift
  • State Design Pattern
  • State Design Pattern in Swift
  • Strategy Design Pattern
  • Strategy Design Pattern in Swift
  • Template Method Design Pattern
  • Template Method Design Pattern in Swift
  • Visitor Design Pattern
  • Visitor Design Pattern in Swift
  • icon/quiz Created with Sketch.
    Quiz on Behavioral Design Patterns - 11 attempt allowed
  • icon/quiz Created with Sketch.
    Quiz on Behavioral Design Patterns - 21 attempt allowed

Instructors

    • Suresh Kumar Srivastava is founder of online learning site CourseGalaxy.com. He is author of popular books C In DepthData Structures Through C In Depth that helped 250,000+ students. He has 20+ years experience in industry and worked on architecture and design of multiple products. He has worked on Compilers, Linker, Debugger, IDE, System Utilities, System Management and Telecom/Mobile/Systems tools development.

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