Usable Software Design
Last updated on 2016-06-09
About the Book
This book talks about combining UX techniques with software design techniques to obtain design qualities similar to those of usability.
SOFTWARE CRAFTSMAN at CODURANCE, ACTIVE MEMBER OF DEVELOPER COMMUNITIES, blogging at https://neomatrix369.wordpress.com/
This topic is important, as many of us struggle to understand it, leave alone apply it. And Alex has written about it so lucidly and explained it illustrating and giving examples wherever possible. This book has helped me clarify and understand a topic objectively and put me to ease - about doing things a certain way was fine. He has responded constructively to my feedback. A "must have" book, if you value the solutions you build for your client, not only care about the code you craft.
Software Craftsman & Advocate, editor of Software Craftsmanship Newsletter
I have never thought about applying the criteria of UX and usability in the code I write. This book opens up new perspectives not only on how you think about the design of software, but also on the environment that enables you to write it. Putting the developers at the center of the design of software has a lot of fascinating consequences that are extremely well explained in this book. Despite it is a relatively short reading it has so much food for thoughts. Really recommended!
Developer and Technical Coach, working at 13coders
This is a refreshing take on software development and design. Alex presents software development parallels with the UX world : personas, flows, feedback, usability & navigability. Although focused on the human experience with code, it's also grounded in practical business concerns. More than any book I've read recently, it resonates with real-world development experience. I highly recommend this : it's so rarely that such a different perspective comes along on how we view code and design.
Software-Craftsman, former Smalltalk Developer, Sailor
This inspiring book is not about concrete code as classic books on software design - "Design Patterns" or "Refactoring". It's about the users of the code, the developers, and how to evaluate usability of your code. Based upon asking simple but helpful questions you will be guided to identify parts of your system that have usable design and parts that have not. Alex provides helpful advice on acting upon those results. e.g. by making a team agreement. Made me thinking a lot, glad I've read it!
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