The Self-Selection Game (Self-Selection Game - premium package)
$19.99
Minimum price
$24.99
Suggested price

The Self-Selection Game

Facilitator's Guide to planning and running re-teaming events with empathy, impact and fun

About the Book

Self-selection is a facilitated process that allows people to exercise autonomy by choosing their preferred initiatives and joining new teams. As exciting as it may sound to some, the idea of changing teams in a public forum may cause others to experience all sorts of fear: fear of missing out, fear of not being selected, fear of picking a wrong team...

This books is your guide to easing this discomfort starting with a gamified simulation workshop.

By offering this hands-on experience to your participants, you will lead them through effective preparation steps and a round of self-selection simulation. Elements of Training From The Back of The Room framework as well as hands-on activities (drawing, making participants’ cards with “Team Ingredients Assessment”, playing Spooky Questions card game) will keep everyone engaged and maximize learning.

Game-like format of this workshop will help you create a safe space for the participants and will enables them to ask and answer their own "spooky" questions.

When is the best time to run a self-selection? How to reduce team members' discomfort? How to convince your leadership team to give self-selection a try? Should you include consultants or employees only? When should you not run the self-selection? All these questions (and more) are discussed in this facilitator's guide.

Detailed step-by-step instructions with sample team blueprints, agenda and team ingredients assessment are included in this book. Additionally, a PDF of Spooky Questions cards can be purchased as part of the book bundle

View the recordings from Dana Pylayeva's public talks on self-selection:

  1. QConn2019 in NYC: Self-selection for Resilience and Better Culture 
  2. on-line conference hosted by International Institute for Learning, LLC 2019

About the Author

Dana Pylayeva
Dana Pylayeva

An Agile Coach, trainer, author and international speaker with over 18 years of diverse IT experience. Keen interest in DevOps culture and experience in Gamification all come together in Dana's game and book “Introduction to DevOps with Chocolate, LEGO and Scrum Game”. Dana is passionate about collaboration and helping the teams improve. She is a certified Training from the Back of the Room trainer, Open Space and Retrospectives facilitator, agile games designer, the founder of Big Apple Scrum Day conference and an active member of global agile community.

Packages

Facilitator's Guide Only

This is a facilitator's guide only option. Doesn't include any handouts.

  • PDF

  • EPUB

  • WEB

  • English

$9.99
Minimum price
$9.99
Suggested price
Facilitator's Guide + Spooky Questions Game

This package includes a self-selection game facilitator's guide and a pdf of Spooky Questions Card Game.

Includes:

  • extras
    Spooky Questions Card Game

    Super charge your self-selection Q&A with the Spooky Questions card game. The game contains 3 type of cards: question cards, answer cards and joker cards. Players write-in their own questions (anonymously) on the joker cards, shuffle them into the questions card deck and collaborate on finding the best answer cards as a team. Print this pdf double-sided, color for the best impact. One set per a group of 3 - 9 people.

  • PDF

  • EPUB

  • WEB

  • English

$17.99
Minimum price
$19.99
Suggested price
Facilitator's Guide + Individual Participants Cards with Team Ingredients

This package includes a Self-selection game facilitator's guide and a pdf of individual participants' cards with team ingredients framework

Includes:

  • extras
    Participants Cards with Team Ingredients

    During the self-selection every participant will need to have a card. The card will have their name, photo as well as a visual summary of their current skills and learning preferences. This pdf contains a Team Ingredient assessment worksheet as well as a set of templates for individual participants cards. You will need to print one set per every 9 participants.

  • PDF

  • EPUB

  • WEB

  • English

$19.99
Minimum price
$19.99
Suggested price
Self-Selection Game - premium package

Includes the facilitator's guide and every extra from all other packages: - Individual Participants Cards with Team Ingredients (pdf) - Spooky Questions Game (pdf) Plus - PowerPoint deck that can be used to facilitate a simulation workshop - Project cities used in the simulation (pdf)

Includes:

  • extras
    Spooky Questions Card Game

    Super charge your self-selection Q&A with the Spooky Questions card game. The game contains 3 type of cards: question cards, answer cards and joker cards. Players write-in their own questions (anonymously) on the joker cards, shuffle them into the questions card deck and collaborate on finding the best answer cards as a team. Print this pdf double-sided, color for the best impact. One set per a group of 3 - 9 people.

  • extras
    Participants Cards with Team Ingredients

    During the self-selection every participant will need to have a card. The card will have their name, photo as well as a visual summary of their current skills and learning preferences. This pdf contains a Team Ingredient assessment worksheet as well as a set of templates for individual participants cards. You will need to print one set per every 9 participants.

  • PDF

  • EPUB

  • WEB

  • English

$19.99
Minimum price
$24.99
Suggested price

Table of Contents

  • Chapter 1 - Introduction
    • About this book
    • What is included in this book?
  • Chapter 2 – Considering the self-selection
    • Why would an organization consider running a self-selection?
    • When is the good time to run these?
    • Who do you need to convince?
  • Chapter 3 – Trying it out with a simulation workshop
    • Safe space to experiment
    • Building the muscle memories
    • Uncovering difficult questions
  • Chapter 4 – Preparing for the workshop
    • Space
    • Participants
    • Room Posters
    • Workshop Handouts
  • Chapter 5 – Games included in the workshop
    • Team Ingredients assessment
    • Spooky Questions card game
  • Chapter 6 – Facilitating the workshop
    • Learning objectives
    • Workshop plan
    • Facilitation Script
    • Debriefing
  • Chapter 7 – Getting ready to run it “for real”
    • Preparing a facilitator
    • Preparing the management
    • Fine-tuning the process
    • Preparing the participants
    • Preparing Space
  • Chapter 8 – Self-selection Event. (or what can possibly go wrong?)
    • Last minute check-in
    • Setting up the rooms
    • Welcoming the participants and observers
    • Product Owners’s pitches
    • Take a break and do food
    • It’s time for self-selection rounds
    • Retrospective
    • Celebration
  • Chapter 9 – What happens next?
    • Transition plans for new teams
    • Facilitating Team Liftoffs
    • Team Coaching

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