On Java 8
$37.00
Minimum price
$47.00
Suggested price

On Java 8

About the Book

This book teaches Java programming using the features in the 8th version of that language.

My previous Java book, Thinking in Java, 4th Edition (Prentice Hall 2006), is still useful for programming in Java 5, the version of the language used for Android programming. But especially with the advent of Java 8, the language has changed significantly enough that new Java code feels and reads differently. This justified the two-year effort of creating a new book.

Each chapter teaches a concept, or a group of associated concepts, without relying on features that haven't yet been introduced. That way you can digest each piece in the context of your current knowledge before moving on.

My goals in this book are to:

1. Present the material one step at a time so you can easily incorporate each idea before moving on, and to carefully sequence the presentation of features so you're exposed to a topic before you see it in use. This isn't always possible; in those situations, a brief introductory description is given.

2. Use examples that are as simple and short as possible. This sometimes prevents me from tackling "real world" problems, but I've found that beginners are usually happier when they can understand every detail of an example rather than being impressed by the scope of the problem it solves. For this I might receive criticism for using "toy examples," but I'm willing to accept that in favor of producing something pedagogically useful.

3. Give you what I think is important for you to understand about the language, rather than everything I know. I believe there is an information importance hierarchy, and there are some facts that 95 percent of programmers will never need to know---details that just confuse people and increase their perception of the complexity of the language. If you must think about it, it will also confuse the reader/maintainer of that code, so I advocate choosing a simpler approach.

4. Provide you with a solid foundation so you understand the issues well enough to move on to more difficult coursework and books.

About the Author

Bruce Eckel
Bruce Eckel

Bruce Eckel is the author of the multi-award-winning Thinking in Java and Thinking in C++, and a number of other books on computer programming including Atomic Scala. He's given hundreds of presentations throughout the world and puts on alternative conferences and events like the www.WinterTechForum.com and developer retreats. He lives in Crested Butte, Colorado. Bruce has a BS in applied physics and an MS in computer engineering. His blog is at www.BruceEckel.com and his consulting, training and conference business is www.MindviewLLC.com.

Table of Contents

  • Copyright
  • Foreword to the Leanpub Edition
    • Updates
  • Preface
    • Goals
    • Language Design Errors
    • Tested Examples
    • Popularity
    • Android Programmers
    • This is Only an eBook
    • Colophon
    • Thanks
    • Dedication
  • Introduction
    • Prerequisites
    • JDK HTML Documentation
    • Thinking in C
    • Source Code
    • Coding Standards
    • Bug Reports
    • What About User Interfaces?
  • What is an Object?
    • The Progress of Abstraction
    • An Object Has an Interface
    • Objects Provide Services
    • The Hidden Implementation
    • Reusing the Implementation
    • Inheritance
    • Interchangeable Objects with Polymorphism
    • The Singly-Rooted Hierarchy
    • Collections
    • Object Creation & Lifetime
    • Exception Handling: Dealing with Errors
    • Summary
  • Installing Java and the Book Examples
    • Editors
    • The Shell
    • Installing Java
    • Verify Your Installation
    • Installing and Running the Book Examples
  • Objects Everywhere
    • You Manipulate Objects with References
    • You Must Create All the Objects
    • Comments
    • You Never Need to Destroy an Object
    • Creating New Data Types: class
    • Methods, Arguments, and Return Values
    • Writing a Java Program
    • Your First Java Program
    • Coding Style
    • Summary
  • Operators
    • Using Java Operators
    • Precedence
    • Assignment
    • Mathematical Operators
    • Auto Increment and Decrement
    • Relational Operators
    • Logical Operators
    • Literals
    • Bitwise Operators
    • Shift Operators
    • Ternary if-else Operator
    • String Operator + and +=
    • Common Pitfalls When Using Operators
    • Casting Operators
    • Java Has No “sizeof”
    • A Compendium of Operators
    • Summary
  • Control Flow
    • true and false
    • if-else
    • Iteration Statements
    • For-in Syntax
    • return
    • break and continue
    • The Infamous “Goto”
    • switch
    • Switching on Strings
    • Summary
  • Housekeeping
    • Guaranteed Initialization with the Constructor
    • Method Overloading
    • No-arg Constructors
    • The this Keyword
    • Cleanup: Finalization and Garbage Collection
    • Member Initialization
    • Constructor Initialization
    • Array Initialization
    • Enumerated Types
    • Summary
  • Implementation Hiding
    • package: the Library Unit
    • Java Access Specifiers
    • Interface and Implementation
    • Class Access
    • Summary
  • Reuse
    • Composition Syntax
    • Inheritance Syntax
    • Delegation
    • Combining Composition and Inheritance
    • Choosing Composition vs. Inheritance
    • protected
    • Upcasting
    • The final Keyword
    • Initialization and Class Loading
    • Summary
  • Polymorphism
    • Upcasting Revisited
    • The Twist
    • Constructors and Polymorphism
    • Covariant Return Types
    • Designing with Inheritance
    • Summary
  • Interfaces
    • Abstract Classes and Methods
    • Defining Interfaces
    • Abstract Classes vs. Interfaces
    • Complete Decoupling
    • Combining Multiple Interfaces
    • Extending an Interface with Inheritance
    • Adapting to an Interface
    • Fields in Interfaces
    • Nesting Interfaces
    • Interfaces and Factories
    • Summary
  • Inner Classes
    • Creating Inner Classes
    • The Link to the Outer Class
    • Using .this and .new
    • Inner Classes and Upcasting
    • Inner Classes in Methods and Scopes
    • Anonymous Inner Classes
    • Nested Classes
    • Why Inner Classes?
    • Inheriting from Inner Classes
    • Can Inner Classes Be Overridden?
    • Local Inner Classes
    • Inner-Class Identifiers
    • Summary
  • Collections
    • Generics and Type-Safe Collections
    • Basic Concepts
    • Adding Groups of Elements
    • Printing Collections
    • List
    • Iterators
    • LinkedList
    • Stack
    • Set
    • Map
    • Queue
    • Collection vs. Iterator
    • for-in and Iterators
    • Summary
  • Functional Programming
    • Old vs. New
    • Lambda Expressions
    • Method References
    • Functional Interfaces
    • Higher-Order Functions
    • Closures
    • Function Composition
    • Currying and Partial Evaluation
    • Pure Functional Programming
    • Summary
  • Streams
    • Java 8 Stream Support
    • Stream Creation
    • Intermediate Operations
    • Optional
    • Terminal Operations
    • Summary
  • Exceptions
    • Concepts
    • Basic Exceptions
    • Catching an Exception
    • Creating Your Own Exceptions
    • The Exception Specification
    • Catching Any Exception
    • Standard Java Exceptions
    • Performing Cleanup with finally
    • Exception Restrictions
    • Constructors
    • Try-With-Resources
    • Exception Matching
    • Alternative Approaches
    • Exception Guidelines
    • Summary
  • Validating Your Code
    • Testing
    • Preconditions
    • Test-Driven Development
    • Logging
    • Debugging
    • Benchmarking
    • Profiling and Optimizing
    • Style Checking
    • Static Error Analysis
    • Code Reviews
    • Pair Programming
    • Refactoring
    • Continuous Integration
    • Summary
  • Files
    • File and Directory Paths
    • Directories
    • File Systems
    • Watching a Path
    • Finding Files
    • Reading & Writing Files
    • Summary
  • Strings
    • Immutable Strings
    • Overloading + vs. StringBuilder
    • Unintended Recursion
    • Operations on Strings
    • Formatting Output
    • Regular Expressions
    • Scanning Input
    • StringTokenizer
    • Summary
  • Type Information
    • The Need for RTTI
    • The Class Object
    • Checking Before a Cast
    • Registered Factories
    • Instanceof vs. Class Equivalence
    • Reflection: Runtime Class Information
    • Dynamic Proxies
    • Using Optional
    • Interfaces and Type Information
    • Summary
  • Generics
    • Simple Generics
    • Generic Interfaces
    • Generic Methods
    • Building Complex Models
    • The Mystery of Erasure
    • Compensating for Erasure
    • Bounds
    • Wildcards
    • Issues
    • Self-Bounded Types
    • Dynamic Type Safety
    • Exceptions
    • Mixins
    • Latent Typing
    • Compensating for the Lack of (Direct) Latent Typing
    • Assisted Latent Typing in Java 8
    • Summary: Is Casting Really So Bad?
  • Arrays
    • Why Arrays are Special
    • Arrays are First-Class Objects
    • Returning an Array
    • Multidimensional Arrays
    • Arrays and Generics
    • Arrays.fill()
    • Arrays.setAll()
    • Incremental Generators
    • Random Generators
    • Generics and Primitive Arrays
    • Modifying Existing Array Elements
    • An Aside On Parallelism
    • Arrays Utilities
    • Copying an Array
    • Comparing Arrays
    • Streams and Arrays
    • Sorting Arrays
    • Searching with Arrays.binarySearch()
    • Accumulating with parallelPrefix()
    • Summary
  • Enumerations
    • Basic enum Features
    • Adding Methods to an enum
    • enums in switch Statements
    • The Mystery of values()
    • Implements, not Inherits
    • Random Selection
    • Using Interfaces for Organization
    • Using EnumSet Instead of Flags
    • Using EnumMap
    • Constant-Specific Methods
    • Multiple Dispatching
    • Summary
  • Annotations
    • Basic Syntax
    • Writing Annotation Processors
    • Using javac to Process Annotations
    • Annotation-Based Unit Testing
    • Summary
  • Concurrent Programming
    • The Terminology Problem
    • Concurrency Superpowers
    • Concurrency is for Speed
    • The Four Maxims of Java Concurrency
    • The Brutal Truth
    • The Rest of the Chapter
    • Parallel Streams
    • Creating and Running Tasks
    • Terminating Long-Running Tasks
    • CompletableFutures
    • Deadlock
    • Constructors are not Thread-Safe
    • Effort, Complexity, Cost
    • Summary
  • Patterns
    • The Pattern Concept
    • Building Application Frameworks
    • Fronting for an Implementation
    • Factories: Encapsulating Object Creation
    • Function Objects
    • Changing the Interface
    • Interpreter: Run-Time Flexibility
    • Callbacks
    • Multiple Dispatching
    • Pattern Refactoring
    • Abstracting Usage
    • Redesign with Multiple Dispatching
    • The Visitor Pattern
    • RTTI Considered Harmful?
    • Summary
  • Appendix: Supplements
    • On Java 8 Example Code
    • Thinking in C: Foundations for Java
    • Hands-On Java eSeminar
  • Appendix: Programming Guidelines
    • Design
    • Implementation
  • Appendix: Javadoc
  • Appendix: Passing and Returning Objects
    • Passing References
    • Making Local Copies
    • Controlling Cloneability
    • Immutable Classes
    • Summary
  • Appendix: I/O Streams
    • Types of InputStream
    • Types of OutputStream
    • Adding Attributes and Useful Interfaces
    • Readers & Writers
    • Off By Itself: RandomAccessFile
    • Typical Uses of I/O Streams
    • Summary
  • Appendix: Standard I/O
    • Process Control
  • Appendix: New I/O
    • ByteBuffers
    • Converting Data
    • Fetching Primitives
    • View Buffers
    • Data Manipulation with Buffers
    • Memory-Mapped Files
    • File Locking
  • Appendix: Understanding equals() and hashCode()
    • A Canonical equals()
    • Hashing and Hash Codes
    • Tuning a HashMap
  • Appendix: Collection Topics
    • Sample Data
    • List Behavior
    • Set Behavior
    • Using Functional Operations with any Map
    • Selecting Parts of a Map
    • Filling Collections
    • Custom Collection and Map using Flyweight
    • Collection Functionality
    • Optional Operations
    • Sets and Storage Order
    • Queues
    • Understanding Maps
    • Utilities
    • Holding References
    • Java 1.0/1.1 Collections
    • Summary
  • Appendix: Low-Level Concurrency
    • What is a Thread?
    • Catching Exceptions
    • Sharing Resources
    • The volatile Keyword
    • Atomicity
    • Critical Sections
    • Library Components
    • Summary
  • Appendix: Data Compression
    • Simple Compression with GZIP
    • Multifile Storage with Zip
    • Java Archives (Jars)
  • Appendix: Object Serialization
    • Finding the Class
    • Controlling Serialization
    • Using Persistence
  • Appendix: Benefits and Costs of Static Type Checking
    • Foreword to the 2020 Edition
    • Foreword to the Original Edition
    • Static Type Checking vs. Testing
    • How to Argue about Typing
    • The Cost of Productivity
    • Static vs. Dynamic
  • Appendix: The Positive Legacy of C++ and Java
  • Appendix: Becoming a Programmer
    • How I Got Started in Programming
    • A Career in Computing
    • The Mythical 5%
    • Writing Software Is Like … Writing
    • Programming as Typing
    • Do What You Love
  • Notes

Other books by this author

Authors have earned$9,539,843writing, publishing and selling on Leanpub, earning 80% royalties while saving up to 25 million pounds of CO2 and up to 46,000 trees.

Learn more about writing on Leanpub

The Leanpub 45-day 100% Happiness Guarantee

Within 45 days of purchase you can get a 100% refund on any Leanpub purchase, in two clicks.

See full terms

Free Updates. DRM Free.

If you buy a Leanpub book, you get free updates for as long as the author updates the book! Many authors use Leanpub to publish their books in-progress, while they are writing them. All readers get free updates, regardless of when they bought the book or how much they paid (including free).

Most Leanpub books are available in PDF (for computers), EPUB (for phones and tablets) and MOBI (for Kindle). The formats that a book includes are shown at the top right corner of this page.

Finally, Leanpub books don't have any DRM copy-protection nonsense, so you can easily read them on any supported device.

Learn more about Leanpub's ebook formats and where to read them

Write and Publish on Leanpub

You can use Leanpub to easily write, publish and sell in-progress and completed ebooks and online courses! Leanpub is a powerful platform for serious authors, combining a simple, elegant writing and publishing workflow with a store focused on selling in-progress ebooks. Leanpub is a magical typewriter for authors: just write in plain text, and to publish your ebook, just click a button. It really is that easy.

Learn more about writing on Leanpub