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About the Book

5 General Game Licenses are included in this book - a savings of $300 if purchased separately!

Discover how to create online Memory Matching games using the methods in this single chapter from the Phaser Game Starter Kit Collection. When you finish these tutorials and bonus courses, you will have a production pipeline ready to create as many different "Memory Matching" games as your imagination can dream of!

This is a "mega-book" with 5 different types of Memory Matching and a MahJong game prototype. Two games were written in Phaser v3.16+ - an RPG Math Game for "pre-schoolers" and a New Age "Simple Shaman™". Two games were written in Phaser v2.x.x from the Mozart Music Match Suite - an audio "hidden pairs" memory game, and a "music motif" (sequence memory) game, and a "single-player" MahJong prototype game in both Phaser v2.x.x and v3.16+ APIs.

Included with your purchase, you'll also get EULAs, bonus content, download examples, and source code references on how to do every single thing in this game design workbook, so you can copy and paste any examples into your own productions and then modify those resources for your own purposes.

I would like to guide you in creating several styles of Memory Matching in Pairs - both hidden and open - and Sequence Memory game mechanics. We will use these game mechanics, mechanisms and the development methods discussed from the Phaser Game Prototypes. By the end of this workbook, you should have several fully functional Memory Matching game - not just a copy of my games, but your very own products using your own gaming assets. There is a supporting website where you can download the bonus content included with your workbook's purchase.  

This comprehensive guide will teach you how to: 

- Use the Phaser JS Gaming Framework as either v2.x.x or v3.16+.

- How to integrate "Memory Matching" game mechanics into other game genres such as educational, math, MahJong, and 2-Player or Artificial Intelligence bots!

- Deploy your game(s) as a "Progressive Web Application" or "Single Page Web Application" for any device.

- Analyze current business demand for this game's genre, how and where to deploy it and what others have done.

- Automatically generate various dynamic game boards.

If you have any feedback or suggestions please join our email listing or participate in the forum for this course!


About the Author

Stephen Gose’s avatar Stephen Gose

@PBMCube

Instagram

Avatar is an adorable cartoon sketch of my wife. My 47th anniversary is this coming Sept 1, 2025!

Stephen Gose, Ph.D. Information Systems (honorary) (and second-generation German) is a retired Professor Emeritus with a 41-year career as a certified network engineer, and "Certified Cisco Academy Instructor" (CCAI) since 2002. He is listed in the Who's Who for Information Technology for his directly related work for the Internet backbones in the Caribbean, Netherlands, Israel, and Russia. He was awarded "Letters of Appreciation" from AT&T, and the German, Israeli, Dutch, and Russian Governments. Steve has nearly three decades of international "teaching and conference lecturing" in both Local-Area and Wide-Area Networks, network security, Internet backbones, software engineering, and program/project management. He is a retired US Army Signal Corps Officer. He earned, in 2014, the ITT Technical Institute's "Instructor of the Year" out of 8,000 instructors across 144 campuses throughout the USA. 

He graduated from Grand Canyon University with his first B.A. in Religions and Music Education, then a B.S. in Business Admin. from the University of Maryland, and an M.B.A. in International Management from Liberty University.

He is currently pursuing his Th.D. He has been a licensed minister since 1972 and a missionary to Okinawa, Japan. He earned the US Army Chaplain Outstanding Service Award in 1983. 

In his spare time(?), Steve enjoys creating online casual games, software engineering, and managing his online gaming businesses. 

My driving theme: "Always stay humble and kind"

His website is: https://www.Stephen-Gose.com/

His game showcase is: http://www.renown-games.com

His theology website: http://kingdomofgodprinciples.com/

Game Support Site: http://makingbrowsergames.com/

Review my profile on LinkedIn.com: https://www.linkedin.com/in/stephen-gose/

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