macOS App Development: The SwiftUI Way
macOS App Development: The SwiftUI Way
About the Book
This book, based on the newest Xcode 15, will primarily focus on building macOS apps with SwiftUI, covering both coding and releasing apps. Some details for releasing apps on different platforms (iOS, macOS, tvOS, watchOS and visionOS) may differ, so a single focus on macOS development aims to bring more clarity and avoid confusion.
The book will also touch upon the basics of SwiftUI, which can potentially be applied to other platforms.
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Table of Contents
- Introduction
- End Goal
- Structure
- Prerequisites
- Assumptions
- Getting Book Updates
- Code Examples
- Suggestions
- Chapter 1: Getting Started
- Mac Computer
- Install Xcode
- Apple Developer Program Membership
- Chapter 2: Building A Number Randomizer
- Requirements for This App
- Creating a New SwiftUI Project
- Playing With the Starter App
- Diving Deep into
ContentView
code
- Creating the Main User Interface
- Adding the Click Logic
- Styling the UI
- Full Code
- Potential Future Development
- Chapter 3: Building A Windowless Screenshot App
- Requirements For This App
- Creating A macOS App
- Creating A Status Bar Icon
- Creating a Menu with multiple menu items.
- Removing the Main Window
- The Screenshot App on Mac
- Call Screenshot from App
- Full Code
- Potential Future Development
- Chapter 4: Building A Photo Fetching App
- Requirements For This App
- Creating A macOS App named
SimplePhotos
.
- Preparing Network Calls to Fetch Photos
- Creating User Interface
- Full Code
- Potential Future Development
- Chapter 5: Building A Note-taking App
- Requirements For This App
- Creating A macOS App named
NoteTaking
.
- Playing With the App
- Diving Deep into
ContentView
code
- Designing the Data Model
- Reading Core Data from
ContentView
- Adding New Entry to NoteEntry Entity
- Updating Note Entries
- Deleting Note Entries
- Final Clean-up
- Full Code
- Potential Future Development
- Chapter 6: macOS Development and SwiftUI Basics
- Views
- View Instance Methods
- Managing States In SwiftUI
- Core Data
- SF Symbols
- Chapter 7: Preparing For Launch
- Adjusting the Minimum OS Version
- App Icon
- Localization
- Chapter 8: App Store
- Version Management
- Uploading to App Store
- Chapter 9: Self-Distribution
- Notarizing
- Generating Installer
- Making App Available For Download
- Conclusion
- Contact the Author
- Other Resources
- About Author
- Introduction
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