Happy Learn Haskell Tutorial Volume 1
Happy Learn Haskell Tutorial Volume 1
About the Book
Welcome to the totally awesome Happy Learn Haskell Tutorial series! It's an easy gradual method to learn functional programming together. It's totally free for you to read online (at http://www.happylearnhaskelltutorial.com), because everyone should be able to learn Haskell!
You will start from the absolute beginning, so you don't need to know any programming. On the other hand, if you've had some frustrations with it in the past, then this way of explaining might be just for you!
By buying one or more copies, and telling all your friends about it, you will support us in building more volumes (we have big plans, which we'd love to be able to do).
Why will this series be easier and better to learn with than others?
Tackling reading first, and slowly introducing writing when enough examples have been seen to increase confidence, because reading & writing are separate skills
Many small, fun examples for each thing to keep interest: fun examples helps with motivation
Gradual, partial introduction of topics, in context: graded, less to take in at once
Not so much theory introduced before the practical has been introduced (same as examples) which gives a context for the theory
Pictures. Some of these are visual aides, which are useful as explanations: a picture tells 1000 words
No assumption of previous programming experience. Almost every other guide available assume some programming
Smaller sections because completing small things gives a real sense of achievement, which increases motivation
Tackling how to deconstruct problems using both top down and bottom up approaches: most guides don't tackle this in a simple or basics-first way
It's free to read and online, so able to be discussed in public - some guides are, others aren't
Not so math focussed including "mathy jargon". We keep away from "frightening" terms like catamorphism, lambda calculus, monad, etc. and these are only introduced when appropriate amounts of knowledge are present through repeated exposure to examples, so that it's obvious what is meant
Packages
The Book
This package contains just the book in PDF format.
Includes:
Outdated (Feb 2016) ePub version
Many people request that we keep the outdated ePub version up, so this extra is to provide those people with that need. We're working on a new ePub version, but it won't be available for a little while as we have to build the code into our generator.
PDF
English
The Book + Code Samples
This package contains the book and Haskell stack projects that correspond to each chapter of the book so that it can be easily executed and experimented with.
Includes:
Vol 1 Code Samples
Volume 1 Code Samples as Stack Projects
Outdated (Feb 2016) ePub version
Many people request that we keep the outdated ePub version up, so this extra is to provide those people with that need. We're working on a new ePub version, but it won't be available for a little while as we have to build the code into our generator.
PDF
English
Bundles that include this book
Reader Testimonials
Andreas Lattka
Great Reference
Your book serves as a great reference for all the definitions of Haskell terms and understandings. I am learning and I am passionate about learning with it. So, many thanks for your book, it's really helping me to understand Haskell better!
Table of Contents
1. Introduction: How to learn Haskell enjoyably
2. Your First Step (Understanding a Haskell expression)
3. Types of Jigsaw Pieces (Types and Signatures)
4. The Main Road (IO, purity and actions)
5. Function Magic (Pure functions, Bool, lambdas, currying)
6. Sockets and Plugs (Using functions, arguments, sections)
7. Output Other Things (Typeclasses, Num, Show, print vs putStrLn)
8. Make Decisions (Eq, if, case, guards, function patterns)
9. Shop for Food with List (List, Foldable, (:), (++), matching Lists)
10. A Dream within a Dream (List, recursion, map, intercalate)
11. More Shopping (Type aliases, Tuples, folding)
12. How to Write Programs (Problem solving overview, summary so far)
13. At the Zoo (Sum types, map, where)
14. Cats and Houses (Sum types, product types, guards, function composition, pattern matching algebraic data types, Maybe)
15. Basic Output (Writing programs with simplest output only)
16. Fridge, the Game (Program loop, input)
17. The People Book (Product types with record syntax, recursion, filter explained, map explained, sort, compare, Ord, flip, sortOn)
18. Times-Table Train of Terror (Lists, tuples, lambdas, zip, ($), concat, do blocks, program loop with state passing)
19. Skwak the Squirrel (Sum types, product types, tuples, lambdas with type matching, sections, any, (/=), program loop with state passing, ($) more)
20. Basic Input (Writing programs with simplest input and output)
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