About the Book
My book C++20 is both: a tutorial and reference to the C++20 standard. It teaches you C++20 and provides you with the details of this new thrilling C++ standard. The thrilling factor is mainly due to the big four of C++20.
- Concepts change the way we think and program templates. They are semantic categories for the template parameters. They enable you to express your intention directly in the type system. If something goes wrong, you get a clear error message.
- The new ranges library enables it to perform algorithms directly on the container, compose the algorithm with the pipe symbol, and apply them onto infinite data streams.
- Thanks to coroutines asynchronous programming in C++ becomes mainstream. Coroutines are the base for cooperative tasks, event loops, infinite data streams, or pipelines.
- Modules overcome the restrictions of header files. They promise a lot. For example, the separation of header and source files becomes as obsolete as the preprocessor. In the end, we have faster built time and an easier way to build packages.
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C++20 Team Edition: Five Copies
Get five copies to the price of three. This package includes all code examples.
All source code examples
Senior Software Development Engineer at Amadeus
'C++ 20: Get the details' is exactly the book you need right now if you want to immerse yourself in the latest version of C++. It's a complete guide, Rainer doesn't only discuss the flagship features of C++20, but also every minor addition to the language. Luckily, the book includes tons of example code, so even if you don't have direct access yet to the latest compilers, you will have a very good idea of what you can expect from the different features. A highly recommended read!
Director of Data Science, Synechron Inc.
C++ has evolved a lot from its birth. With C++20, it is like a new language now. Surely this book is not a primer to teach you inheritance or overloading, but if you need to bring your C++ knowledge up to date, this is the right book. You will be surprised about the new features C++20 brought into C++. This book gives you clear explanations with concise examples. Its organization allows you to use it as a reference later. It can help you unleash the old language into its powerful future.
- Reader Testimonials
- Special Fonts
- Special Boxes
- Compilation of the Programs
- How should you read the Book?
- About Me
1. Historical Context
- 1.1 C++98
- 1.2 C++03
- 1.3 TR1
- 1.4 C++11
- 1.5 C++14
- 1.6 C++17
- 2.1 Stage 3
- 2.2 Stage 2
- 2.3 Stage 1
- 1. Historical Context
A Quick Overview of C++20
3.1 The Big Four
- 3.1.1 Concepts
- 3.1.2 Modules
- 3.1.3 The Ranges Library
- 3.1.4 Coroutines
3.2 Core Language
- 3.2.1 Three-Way Comparison Operator
- 3.2.2 Designated Initialization
- 3.2.4 Template Improvements
- 3.2.5 Lambda Improvements
- 3.2.6 New Attributes
3.3 The Standard Library
- 3.3.2 Container Improvements
- 3.3.3 Arithmetic Utilities
- 3.3.4 Calendar and Time Zones
- 3.3.5 Formatting Library
- 3.4.1 Atomics
- 3.4.2 Semaphores
- 3.4.3 Latches and Barriers
- 3.4.4 Cooperative Interruption
- 3.4.6 Synchronized Outputstreams
- 3.1 The Big Four
- 3. C++20
4. Core Language
- 4.1.1 Two Wrong Approaches
- 4.1.2 Advantages of Concepts
- 4.1.3 The long, long History
- 4.1.4 Use of Concepts
- 4.1.5 Constrained and Unconstrained Placeholders
- 4.1.6 Abbreviated Function Templates
- 4.1.7 Predefined Concepts
- 4.1.8 Defining Concepts
- 4.1.9 Application
- 4.2.1 Why do we need Modules?
- 4.2.2 Advantages
- 4.2.3 A First Example
- 4.2.4 Compilation and Use
- 4.2.5 Export
- 4.2.6 Guidelines for a Module Structure
- 4.2.7 Module Interface Unit and Module Implementation Unit
- 4.2.8 Submodules and Module Partitions
- 4.2.9 Templates in Modules
- 4.2.10 Module Linkage
- 4.2.11 Header Units
4.3 Three-Way Comparison Operator
- 4.3.1 Ordering before C++20
- 4.3.2 Ordering since C++20
- 4.3.3 Comparision Categories
- 4.3.4 The Compiler-Generated Spaceship Operator
- 4.3.5 Rewriting Expressions
- 4.3.6 User-Defined and Auto-Generated Comparison Operators
4.4 Designated Initialization
- 4.4.1 Aggregate Initialization
- 4.4.2 Named Initialization of Class Members
- 4.5.3 Function Execution
- 4.5.4 Variable Initialization
- 4.5.5 Solving the Static Initialization Order Fiasco
4.6 Template Improvements
- 4.6.1 Conditionally Explicit Constructor
- 4.6.2 Non-Type Template Parameters
4.7 Lambda Improvements
- 4.7.1 Template Parameter for Lambdas
4.7.2 Detection of the Implicit Copy of the
- 4.7.3 Lambdas in an Unevaluated Context and Stateless Lambdas can be Default-Constructed and Copy-Assigned
4.8 New Attributes
4.9 Further Improvements
- 4.9.2 Range-based for loop with Initializers
4.9.4 The new Character Type of UTF-8 Strings:
enumin Local Scopes
- 4.9.6 Default Member Initializers for Bit Fields
- 4.1 Concepts
5. The Standard Library
5.1 The Ranges Library
- 5.1.1 The Concepts Ranges and Views
- 5.1.2 Direct on the Container
- 5.1.3 Function Composition
- 5.1.4 Lazy Evaluation
- 5.1.5 Define a View
- 5.1.6 A Flavor of Python
- 5.2.1 Static versus Dynamic Extent
- 5.2.2 Automatically Deduces the Size of a Contiguous Sequence of Objects
5.2.3 Create a
std::spanfrom a Pointer and a Size
- 5.2.4 Modifying the Referenced Objects
- 5.2.6 A Constant Range of Modifiable Elements
5.3 Container Improvements
constexprContainers and Algorithms
- 5.3.3 Consistent Container Erasure
containsfor Associative Containers
- 5.3.5 String prefix and suffix checking
5.4 Arithmetic Utilities
- 5.4.1 Safe Comparison of Integers
- 5.4.2 Mathematical Constants
- 5.4.3 Midpoint and Linear Interpolation
- 5.4.4 Bit Manipulation
5.5 Calendar and Time Zones
- 5.5.1 Time of day
- 5.5.2 Calendar Dates
- 5.5.3 Time Zones
5.6 Formatting Library
- 5.6.1 Format String
- 5.6.2 User-Defined Types
5.7 Further Improvements
- 5.1 The Ranges Library
- 6.1.1 A Generator Function
- 6.1.2 Characteristics
- 6.1.3 The Framework
- 6.1.4 Awaitables and Awaiters
- 6.1.5 The Workflows
- 6.2.2 Atomic Smart Pointer
- 6.3 Semaphores
6.4 Latches and Barriers
6.5 Cooperative Interruption
- 6.6.1 Automatically Joining
6.6.2 Cooperative Interruption of a
- 6.7 Synchronized Output Streams
- 6.1 Coroutines
7. Case Studies
7.1 Fast Synchronization of Threads
- 7.1.1 Condition Variables
- 7.1.4 Semaphores
- 7.1.5 All Numbers
7.2 Variations of Futures
- 7.2.1 A Lazy Future
- 7.2.2 Execution on Another thread
7.3 Modification and Generalization of a Generator
- 7.3.1 Modifications
- 7.3.2 Generalization
7.4 Various Job Workflows
- 7.4.1 The Transparent Awaiter Workflow
- 7.4.2 Automatically Resuming the Awaiter
- 7.4.3 Automatically Resuming the Awaiter on a Separate Thread
- 7.1 Fast Synchronization of Threads
- 4. Core Language
8. C++23 and Beyond
- 8.1.1 The Coroutines Library
- 8.1.2 Modularized Standard Library for Modules
- 8.1.3 Executors
- 8.1.4 The Network Library
8.2 C++23 or Later
- 8.2.1 Contracts
- 8.2.2 Reflection
- 8.2.3 Pattern Matching
- 8.3 Further Information about C++23
- 8.1 C++23
- 9. Feature Testing
- 10.1 Callable
- 10.2 Callable Unit
- 10.3 Concurrency
- 10.4 Critical Section
- 10.5 Data Race
- 10.6 Deadlock
- 10.7 Eager Evaluation
- 10.8 Executor
- 10.9 Function Objects
- 10.10 Lambda Expressions
- 10.11 Lazy Evaluation
- 10.12 Lock-free
- 10.13 Lost Wakeup
- 10.14 Math Laws
- 10.15 Memory Location
- 10.16 Memory Model
- 10.17 Non-blocking
- 10.18 Object
- 10.19 Parallelism
- 10.20 Predicate
- 10.21 RAII
- 10.22 Race Conditions
- 10.23 Regular
- 10.24 Scalar
- 10.25 SemiRegular
- 10.26 Spurious Wakeup
- 10.27 The Big Four
- 10.28 The Big Six
- 10.29 Thread
- 10.30 Time Complexity
- 10.31 Translation Unit
- 10.32 Undefined Behavior
- 8. C++23 and Beyond
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C++20 is the next big C++ standard after C++11. As C++11 did it, C++20 changes the way we program modern C++. This change is, in particular, due to the big four of C++20: ranges, coroutines, concepts, and modules.
The book is almost daily updated. These incremental updates ease my interaction with the proofreaders.
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