The latest edition of "Blender Scripting with Python" is now available through Apress at https://link.springer.com/book/10.1007/979-8-8688-1127-2
(10/24/2020) Chapters 1 to 3 revised and updated to Blender 2.9.
2.9x script repo: https://github.com/iklupiani/blender_scripting_with_python_2.9
2.8x script repo: https://github.com/iklupiani/blender_scripting_with_python_2.8
2.7x script repo: https://github.com/iklupiani/blender_scripting_with_python_2.7
Early Release Version 2.3 (Chapters 1 to 7). Free future updates (including 2.9). Learn how to procedurally generate the fire hydrant meshes on the cover in Chapter 5! (Download the 3D printable version here: http://bit.ly/fh_thing).
Blender Scripting with Python will teach you how to develop custom scripts and helpful add-ons to streamline and automate your workflow, as well as tricks on how to procedurally generate game level geometry. Once you've gained a understanding of the Blender Python API and learned how to load and run scripts in Blender, you'll learn how to automate tasks related to mesh modeling, sculpting, retopology, UV mapping, and texture painting. You'll also learn to create impressive demos of your add-ons and how to package them for distribution.
Packed with hands-on examples, code samples, and tips for future experimentation, Blender Scripting with Python is an all-in-one reference guide for the Blender user interested in taking control of Blender.