Isabel Lupiani is a software engineer, researcher, and Blender enthusiast who enjoys handcrafting 3D models as much as procedurally generating them. She has worked at several game studios as an AI and gameplay engineer writing PC and console games. Her love of Blender has led to several research projects in the areas of computer vision, VR, and computational geometry, including a revolutionary add-on that procedurally generates human face meshes from photographs. Isabel currently works as a lead AI engineer in multiagent traffic simulation. She lives in Orlando, FL with her family.