Windows Kernel Programming, Second Edition
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Windows Kernel Programming, Second Edition

About the Book

About the Author

Table of Contents

  • Introduction
    • Who Should Read This Book
    • What You Should Know to Use This Book
    • Book Contents
    • Sample Code
  • Chapter 1: Windows Internals Overview
    • Processes
    • Virtual Memory
      • Page States
      • System Memory
    • Threads
      • Thread Stacks
    • System Services (a.k.a. System Calls)
    • General System Architecture
    • Handles and Objects
      • Object Names
      • Accessing Existing Objects
  • Chapter 2: Getting Started with Kernel Development
    • Installing the Tools
    • Creating a Driver Project
    • The DriverEntry and Unload Routines
    • Deploying the Driver
    • Simple Tracing
    • Summary
  • Chapter 3: Kernel Programming Basics
    • General Kernel Programming Guidelines
      • Unhandled Exceptions
      • Termination
      • Function Return Values
      • IRQL
      • C++ Usage
      • Testing and Debugging
    • Debug vs. Release Builds
    • The Kernel API
    • Functions and Error Codes
    • Strings
    • Dynamic Memory Allocation
    • Linked Lists
    • The Driver Object
    • Object Attributes
    • Device Objects
    • Opening Devices Directly
    • Summary
  • Chapter 4: Driver from Start to Finish
    • Introduction
    • Driver Initialization
      • Passing Information to the Driver
      • Client / Driver Communication Protocol
      • Creating the Device Object
    • Client Code
    • The Create and Close Dispatch Routines
    • The Write Dispatch Routine
    • Installing and Testing
    • Summary

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