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You can use this page to email Ivor Online about UNREAL EDITOR 4 - Blueprints 2D Game Development.
About the Book
This is a Quick Start on using Unreal Editor 4 for 2D Game Development with Blueprints.
Chapter Setup shows how to setup Unreal Editor. Including how to setup environment for Android Development. This chapter should be finished first.
Chapter Unreal Editor explains the most useful Commands, Shortcuts and Settings. You should definitely make yourself familiar with Perspective Navigation Controls Sub-chapter before going forward. Other chapters can be skipped and you can use them later as needed to customize certain parts of Unreal Editor.
Chapter Main Concepts shows how to do specific things inside Unreal Editor that will be part of every game development. When we start developing 2D Game we will be heavily referencing these chapters to accomplish specific tasks. Going through this chapter first will make it much easier to follow tasks needed to create a game. But if you wish so, you can skip this chapter, and immediately start developing 2D Game and then go through these chapters as they are being referenced.
Chapter Basic 2D Scrolling Game shows how to combine different concepts covered in previous chapter to create 2D Game. The main purpose of this game is to understand how it all fits together, to practice working with different functionalities and to give you a starting point for creating subsequent Games.
Chapter Errors shows how to solve most common errors that you might encounter in any of the previous chapters.
About the Author
WHY TUTORIALS?
"Things are only as complicated as they are badly explained"
Proper documentation is essential to avoid struggle and frustration when working with simple things that only seem complicated by not being properly documented and explained.
WHAT KIND OF TUTORIALS?
"Working example is worth thousand words"
Just like the picture is worth thousand words the same goes for the working example. Documentation in the form of working examples is proved to be the fastest and the most effective way of transferring knowledge. Sometimes an example is all you need to get the things done. And if there are some accompanying comments that explain what is going on even better. This approach is used in this book. This results in fast learning and the ability to apply tutorials when you need them in the spirit of Just In Time Support.
I wish you rapid learning!