About the Book
The OpenGL tutorials from Nehe Productions is a resource that I've returned to many times since I discovered it early in my college career. When learning a new 3D graphics library, I often try to to port a couple of the tutorials to get my bearings.
WebGL and many of its associated libraries suffer from a dearth of documentation. Things aren't as bad as they were before I wrote Learning HTML5 Game Programming for Pearson/Addison-Wesley but you can never have too much documentation.
This book seeks to be that kind of resource for using Three.js, a WebGL scene graph library for creating 3D in the browser.
About the Author
James Williams is a developer based in Silicon Valley and frequent conference speaker and is the author of book "Learning HTML5 Game Programming" for Addison-Wesley. You can find him on Google+ at http://jameswilliams.be/+ and he tweets as @ecspike.