Superior Texas Hold’em: Evolved Poker Strategy
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Superior Texas Hold’em: Evolved Poker Strategy

About the Book

About the Author

david erickson
david erickson

Dave Erickson has been a soldier, scientist, engineer, and mercenary.  But he's also a coach, a father, and an all-round likeable guy. No one knows why.  

He is a student of tactics and Buddhism.  Yes Buddhism.

He applies sober scientific strategies to break a problem into it's constituent parts and then reconstruct it again with new perspective.  He goes where the truth takes him.

He wants to make sure you are happy with the book. Please email me directly at daveerickson@shaw.ca if you have any questions, comments, concerns, or ideas to improve the book.

Table of Contents

Contents1    Introduction    2    Basic    Poker    2.1    Hand    Ranks    2.1.1    Five    of    a    Kind    2.1.2    Royal    Flush    2.1.3    Straight    Flush    2.1.4    Four    of    a    Kind    (Quads)    2.1.5    Full    House    (Full    Boat,    Aces    Full,    Plein    Maison,    etc.)    2.1.6    Flush    2.1.7    Straight    2.1.8    Three    of    a    Kind    (Set,    Trips)    2.1.9    Two    Pair    (Aces    Up,    Queens    and    Sevens    etc.)    22.1.10    One    Pair    2.1.11    Kicker    Problems    2.1.12    High    Card    2.1.13    Showdown    Value    2.1.14    Having    the    Nuts    2.1.15    The    Rule    of    Three    2.2    Game    Play    2.3    Betting    2.3.1    Limit    Hold’em    2.3.2    No    Limit    Hold’em    2.4    Game    Dynamics    2.4.1    Hand    Likelihood    2.4.2    Hand    Rankings    2.4.3    Outs    2.4.4    Pot    Odds    2.4.5    Pot    Committed    2.5    Natural    Flow    2.6    Bankroll    2.6.1    Homework    3    Intermediate    Poker    3.1    Common    Hands    3.1.1    Top    Pocket    Pairs    3.1.2    Middle    Pocket    Pairs    3.1.3    Low    Pocket    Pairs    3.1.4    Suited    Connectors    3.1.5    Flush    Hands    3.1.6    Ace-High    Hands    3.1.7    Ace-Medium    Hands    3.1.8    Ace-Low    Hands    3.1.9    Low-Value    Hands    3.2    Tricky    Situations    3.2.1    The    Trick    with    Straight    Flushes    3.2.2    The    Trick    with    Quads    3.2.3    The    Trick    with    Full    Houses    3.2.4    The    Trick    with    Flushes    3.2.5    The    Trick    with    Straights    3.3    Implied    Pot    Odds    3.4    Fold    Equity    3.5    Table    Image    3.6    Bluffing    3.7    Double-Up    Tables    3.8    Bad    Behavior    3.8.1    Buzzsawing    3.8.2    Angle    Shooting    3.8.3    Collusion    3.8.4    Dirty    Stacks    3.8.5    Lying    3.8.6    Cheating    3.9    Homework    4    Advanced    Poker    4.1    Player    Image    4.2    Basic    Player    Behavior    4.2.1    The    Tightness    Paradigm    4.2.2    The    Aggression    Paradigm    4.2.3    Hand    Ranges    4.2.4    Advertising    4.3    Tight    Aggressive    Player    (TAP)    AKA    the    Shark    4.3.1    Strengths    and    Weaknesses    of    the    Shark    4.3.2    Strategies    against    Sharks    4.4    Loose    Aggressive    Player    (LAP)    AKA    the    Maniac    4.4.1    Strengths    and    Weaknesses    of    Maniacs    4.4.2    Strategies    against    Maniacs    4.5    Loose    Passive    Player    #1    (LPP)    AKA    the    Fish    4.5.1    Strengths    and    Weaknesses    of    Fish    4.5.2    Strategies    against    Fish    4.6    Loose    Passive    Player    (LPP)    #2    -    AKA    Rock    or    Calling    Station    4.6.1    Strengths    and    Weaknesses    of    Rocks    4.6.2    Strategies    against    Rocks    4.7    Tight    Passive    Player    (TPP)    AKA    Weak    Tight    or    The    Landmine    4.7.1    Strengths    and    Weaknesses    of    Landmines    4.7.2    Strategies    against    Landmines    4.8    Average    4.8.1    Strengths    and    Weaknesses    of    Average    4.8.2    Strategies    against    Average    4.9    Unpredictable    4.9.1    Strengths    and    Weaknesses    of    Unpredictable    34.9.2    Strategies    against    Unpredictable    4.10    Adaptive    4.10.1    Strengths    and    Weaknesses    of    Adaptive    4.10.2    Strategies    against    Adaptive    4.11    Expanded    Player    Information    4.11.1    Risk-Adverse    /    Risk-Taking    4.11.2    Checks    to    lie    4.11.3    Bluff    percentage    4.11.4    Desperation    Shover    4.11.5    Fold    Equity    Shover    4.12    Homework    5    Strategies    5.1    Secrets    of    the    Game    5.1.1    Information    Warfare    5.1.2    The    Interpretation    Dilemma    5.1.3    Information    not    to    use    5.1.4    Representation    5.1.5    Position    5.2    Table    Strategies    5.2.1    Fishing    Tables    5.2.2    TAP    Tables    5.2.3    Average    Tables    5.2.4    Maniac    Tables    5.3    Intermediate    Bluffing    5.4    Betting    Strategies    5.5    Intermediate    Betting    Strategy    6    Logical    Thought    Process    6.1    Basic    Facts    6.2    Opponent-based    questions    6.3    Iocaine    Powder    6.4    Player-based    decision    making    6.4.1    Unknown    6.4.2    Multiplayer    pots    6.4.3    TAP    Shark    6.4.4    TPP    Landmines    6.4.5    LPP    Fish    6.4.6    LPP    Rocks    (Calling    Stations)    6.4.7    Average    6.4.8    Unpredictable    6.4.9    Adaptive    7    Patterns    8    General    Information    8.1    Tournament    Types    8.2    Blind    Structures    8.2.1    Big    Blinds    Remaining    (BBR)    8.2.2    Patience    Factor    8.2.3    Tournament    Phases    8.3    Tournament    Betting    8.3.1    Information    Betting    8.3.2    Overbetting    8.3.3    Pot    Control    Betting    8.4    The    Secrets    of    Tournament    Poker    8.5    Summary    8.6    Additional    References    9    Cash    Game    Poker    9.0.1    Treat    every    hand    like    a    business    decision    9.0.2    Don’t    gamble    with    profits    9.0.3    The    Secrets    of    Cash    Poker    9.1    Summary    9.2    Additional    References    10    Online    Poker    10.1    Poker    Websites    /    Online    Casinos    10.1.1    Online    advantages    10.1.2    Online    Disadvantages    10.2    Poker    Data    Software    11    Mental    Preparation    11.1    Health    11.2    Focus    11.2.1    Your    opponents    are    your    enemies    11.2.2    Continual    Improvement    11.2.3    Time    11.3    Patience    11.3.1    Timeouts    11.4    Perseverance    11.4.1    You    will    make    colossal    mistakes    11.4.2    You    will    make    the    right    move    and    still    lose    411.4.3    You    will    make    all    the    wrong    moves    and    win    11.4.4    You    will    need    to    temper    your    highs    and    lows    11.4.5    Family    A    Glossary    B    Further    Reading    Index

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